Rust Wipe StatsWipe forecast
Now 50,606 players 11,691 servers 135 fresh wipes in 3 h

Local forecast

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

Online 85.1.29.131:28015 checked 13m ago

Current conditions

observed 13m ago
0 / 50
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#10,414
top 47%
Last wipe
9d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct20 Oct27 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Sun 18 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 41 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 19:12 UKSun 18 Oct, 18:12 UTC · 9d ago 0 – running 0
Fri 2 Oct, 07:48 UKFri 2 Oct, 06:48 UTC · 25d ago 1 halved by day 3 16.5 days 0
Thu 1 Oct, 04:04 UKThu 1 Oct, 03:04 UTC · 26d ago 0 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average
370/ 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average
23/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average
45/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
170/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
67/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average
71/ 100

Quick answers

from the figures on this page

About the server

How smoothly does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE run?

Server fps averaged 170 in the last 48 hours; the lowest was 135. The world held as many as 49,367 entities, buildings and deployables included. At most it drew 1,903 MB of memory. Players feel lag when fps drops and the entity count climbs.

How reliable is REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE, and is it online now?

You will find REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE online at the moment. Its reported uptime shows a restart about 41 hours ago. It was up for 144 of 168 hours across the last 7 full days, 86% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

In which location does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE sit?

There is no published region for REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 85.1.29.131:28015.

What Rust version is REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE on?

Rust network protocol 2635 and build 168909 on Linux is what REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE runs. Steam updates your game for you; the protocol must match to join.

Lists and tags

How should you read the tags on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

The server browser reads these tags from REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE appears in the following Rust Wipe Stats lists: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

Which map is in use on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

The game generates the map on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE, procedural, size 3,000, seed 190440001. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

Gather rate is not given in the name for REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. This server has VAC switched on.

Wipe schedule

Which days and times does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE schedule its wipes for?

No next wipe can be predicted for REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE: it wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 6 hours.

What happens on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE when wipe day arrives?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its high 41 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 3.

Population

Is REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE busy or quiet?

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE is carrying 0 players at the moment, out of 50 slots. Across the past week it peaked at 2 and averaged 0 players.

What position does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE hold among Rust servers?

Player hours over the past week put REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE at #10,414, inside the top 47% of all ranked servers.

Join the server

How do you get into REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

Two ways in: press F1 and enter client.connect 85.1.29.131:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Build 168909 is installed here.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.