Rust Wipe StatsWipe forecast
Now 60,014 players 11,706 servers 160 fresh wipes in 3 h

Local forecast

RustServer

Online 85.131.249.170:28015 checked 23m ago

Current conditions

observed 23m ago
0 / 50
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,262
top 69%
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 09:18 UKTue 13 Oct, 08:18 UTC · 16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 495 on average
84/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
115/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
397/ 450
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
21/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
476/ 525
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
362/ 425

Quick answers

from the figures on this page

Server details

Does RustServer hold a steady performance?

Across the last 48 hours the average was 150 server fps, with a floor of 66. At its peak the world had 49,719 entities, counting buildings, deployables and the rest. The peak memory draw was 2,998 MB. A falling fps and a rising entity count show up to players as lag.

How reliable is RustServer, and is it online now?

As of now, RustServer is online. Going by its reported uptime, the last restart was about 12 days 1 hours ago. In the last 7 full days it stayed up 143 of 168 hours, 85% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

What location is RustServer based in?

For RustServer, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 85.131.249.170:28015.

What version of Rust is running on RustServer?

Rust network protocol 2634 and build 167781 on Linux is what RustServer runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

How should you read the tags on RustServer?

For the game's server browser, RustServer publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does RustServer appear among the Rust Wipe Stats lists and filters?

RustServer appears in the following Rust Wipe Stats lists: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

What map is RustServer on?

RustServer runs a procedural map of size 3,000, seed 19686, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does RustServer use, and what rules does it enforce?

The name of RustServer says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser files it under Community. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

When does RustServer wipe?

Too few wipes on RustServer are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 16 hours.

What happens on RustServer when wipe day arrives?

The average peak across its recent wipes was 0 players. The crowd on the latest wipe reached its high 0 hours in.

Player counts

How many players does RustServer hold?

Out of 50 slots, RustServer has 0 filled right now. The average for the past week is 0 players.

Where does RustServer sit in the rankings?

The last seven days of player hours rank RustServer at #15,262, in the top 69% of ranked servers.

How to join

How do you get into RustServer?

Two ways in: press F1 and enter client.connect 85.131.249.170:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp50
Max players It holds 50 players.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs167781
Build Build 167781 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.