Local forecast
RustServer
Online 85.131.249.170:28015 checked 23m ago
Current conditions
observed 23m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,262
- top 69%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 09:18 UKTue 13 Oct, 08:18 UTC · 16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does RustServer hold a steady performance?
Across the last 48 hours the average was 150 server fps, with a floor of 66. At its peak the world had 49,719 entities, counting buildings, deployables and the rest. The peak memory draw was 2,998 MB. A falling fps and a rising entity count show up to players as lag.
How reliable is RustServer, and is it online now?
As of now, RustServer is online. Going by its reported uptime, the last restart was about 12 days 1 hours ago. In the last 7 full days it stayed up 143 of 168 hours, 85% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is RustServer based in?
For RustServer, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 85.131.249.170:28015.
What version of Rust is running on RustServer?
Rust network protocol 2634 and build 167781 on Linux is what RustServer runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
How should you read the tags on RustServer?
For the game's server browser, RustServer publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does RustServer appear among the Rust Wipe Stats lists and filters?
RustServer appears in the following Rust Wipe Stats lists: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and rules
What map is RustServer on?
RustServer runs a procedural map of size 3,000, seed 19686, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does RustServer use, and what rules does it enforce?
The name of RustServer says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser files it under Community. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
When does RustServer wipe?
Too few wipes on RustServer are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 16 hours.
What happens on RustServer when wipe day arrives?
The average peak across its recent wipes was 0 players. The crowd on the latest wipe reached its high 0 hours in.
Player counts
How many players does RustServer hold?
Out of 50 slots, RustServer has 0 filled right now. The average for the past week is 0 players.
Where does RustServer sit in the rankings?
The last seven days of player hours rank RustServer at #15,262, in the top 69% of ranked servers.
How to join
How do you get into RustServer?
Two ways in: press F1 and enter client.connect 85.131.249.170:28015, or join from this page with Launch Rust, which opens Steam and connects you.