Local forecast
Gamed!de
Offline 85.14.195.10:28015 checked 4h ago
Current conditions
observed 4h agoplayers now
12% full
- 7-day average
- 1
- peak 1
- Rank
- #9,124
- top 41%
- Last wipe
- 10h ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers, and #474 of the quad servers (top 57%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does Gamed!de hold a steady performance?
Its average over the last 48 hours was 30 server fps, and it never dropped below 30. The world held as many as 125,178 entities, buildings and deployables included. Memory use reached 3,798 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is Gamed!de online at the moment, and how consistent is its uptime?
Right now Gamed!de is down; the last sighting was 4 hours ago. The uptime it reports puts the last restart about 40 minutes ago. On 28 October 2026 it was first recorded by Rust Wipe Stats.
In which location does Gamed!de sit?
There is no published region for Gamed!de. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 85.14.195.10:28015 is its address.
What Rust version is Gamed!de on?
Rust network protocol 2635 and build 168909 on Linux is what Gamed!de runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
What do Gamed!de's tags tell you?
For the game's server browser, Gamed!de publishes these tags: gmsoftcore (Game mode): Softcore applies, an easier set of rules; mp8 (Max players): It holds 8 players; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Gamed!de?
Gamed!de appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 24 hours.
Settings and rules
What map is Gamed!de on?
Gamed!de runs a procedural map of size 4,500, seed 574638291, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does Gamed!de use, and what rules does it enforce?
Gather rate is not given in the name for Gamed!de. quad sets the group limit at 4 players. softcore is the game mode, Facepunch's friendlier mode, where part of your loot stays with you. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe days
When does Gamed!de wipe?
The record of Gamed!de's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 hours.
Population
How many players does Gamed!de hold?
Gamed!de is offline at the moment; the last sighting was 4 hours ago. Across the past week it peaked at 1 and averaged 1 players. The last 48 hours peak at 22:00 UTC, when the average was 1 players.
What position does Gamed!de hold among Rust servers?
The last seven days of player hours rank Gamed!de at #9,124, in the top 41% of ranked servers. The #474 position among quad servers is where it falls.
Getting in
What do you do to join Gamed!de?
Open the console in Rust with F1, then type client.connect 85.14.195.10:28015 to join. On this page, Launch Rust does the same through Steam.