Rust Wipe StatsWipe forecast
Now 92,814 players 11,837 servers 496 fresh wipes in 3 h

Local forecast

4Netplayers Rust Server

Online 85.14.206.27:23400 checked 12m ago

Current conditions

observed 12m ago
0 / 16
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,268
top 68%
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

01020304022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct17 Oct23 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:11 UKThu 15 Oct, 10:11 UTC · 14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average
231/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
315/ 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
765/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
46/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
893/ 950
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average
739/ 800

Quick answers

from the figures on this page

Server details

Is performance good on 4Netplayers Rust Server?

Server fps averaged 30 in the last 48 hours; the lowest was 29. At its peak the world had 99,315 entities, counting buildings, deployables and the rest. Memory use reached 3,464 MB at its peak. A falling fps and a rising entity count show up to players as lag.

How reliable is 4Netplayers Rust Server, and is it online now?

Right now 4Netplayers Rust Server is up and running. Going by its reported uptime, the last restart was about 4 days 11 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does 4Netplayers Rust Server run from?

For 4Netplayers Rust Server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 85.14.206.27:23400 is its address.

What Rust version is 4Netplayers Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers Rust Server runs. Steam updates your game for you; the protocol must match to join.

Server tags

What do 4Netplayers Rust Server's tags tell you?

For the game's server browser, 4Netplayers Rust Server publishes these tags: gmvanilla (Game mode): Survival in vanilla form; mp16 (Max players): Capacity: 16; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry 4Netplayers Rust Server?

The Rust Wipe Stats lists that include 4Netplayers Rust Server are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What map is 4Netplayers Rust Server on?

A procedural map of size 4,000 with seed 2147483647, generated by the game, runs on 4Netplayers Rust Server. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does 4Netplayers Rust Server use, and what rules does it enforce?

No gather rate appears in the name 4Netplayers Rust Server. Groups fall back to the game's default of 8 players. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

On what schedule does 4Netplayers Rust Server wipe?

The record of 4Netplayers Rust Server's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 14 days 10 hours.

What should you expect from wipe day on 4Netplayers Rust Server?

Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak.

Player counts

What sort of population does 4Netplayers Rust Server carry?

Out of 16 slots, 4Netplayers Rust Server has 0 filled right now. Over seven days to now, 0 players on average.

Where does 4Netplayers Rust Server sit in the rankings?

Player hours over the past week put 4Netplayers Rust Server at #15,268, inside the top 68% of all ranked servers.

How to join

How do you get into 4Netplayers Rust Server?

Enter client.connect 85.14.206.27:23400 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp16
Max players Capacity: 16.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Build 168909 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.