Rust Wipe StatsWipe forecast
Now 49,472 players 11,703 servers 104 fresh wipes in 3 h

Local forecast

4Netplayers Rust Server

Offline 85.14.210.9:21800 checked 9d ago

Current conditions

observed 9d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,379
top 70%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep1 Oct6 Oct17 Oct22 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.5 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 20:46 UKSat 17 Oct, 19:46 UTC · 12d ago 1 – running 0
Sat 3 Oct, 08:25 UKSat 3 Oct, 07:25 UTC · 26d ago 0 – 14.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 486 on average
54/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average
91/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
276/ 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
13/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
355/ 375
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average
278/ 300

Quick answers

from the figures on this page

Server facts

Is 4Netplayers Rust Server online at the moment, and how consistent is its uptime?

Last seen 9 days 10 hours ago, 4Netplayers Rust Server is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 26 September 2026.

Where does 4Netplayers Rust Server run from?

No region is published by 4Netplayers Rust Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 85.14.210.9:21800 is its address.

What version of Rust is running on 4Netplayers Rust Server?

Rust network protocol 2634 and build 167781 on Linux is what 4Netplayers Rust Server runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

What do 4Netplayers Rust Server's tags tell you?

These are the tags 4Netplayers Rust Server publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry 4Netplayers Rust Server?

These Rust Wipe Stats lists include 4Netplayers Rust Server: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

What map is 4Netplayers Rust Server on?

A procedural map of size 2,200 with seed 1234567890, generated by the game, runs on 4Netplayers Rust Server. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on 4Netplayers Rust Server?

No gather rate appears in the name 4Netplayers Rust Server. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Community in the server browser. This server has VAC switched on.

Wipe days

Which days and times does 4Netplayers Rust Server schedule its wipes for?

Too few wipes on 4Netplayers Rust Server are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 3 hours.

What should you expect from wipe day on 4Netplayers Rust Server?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its high 1 hours in.

Population history

What sort of population does 4Netplayers Rust Server carry?

The last time 4Netplayers Rust Server was seen was 9 days 10 hours ago; it is offline right now.

Where does 4Netplayers Rust Server sit in the rankings?

The last seven days of player hours rank 4Netplayers Rust Server at #15,379, in the top 70% of ranked servers.

How to join

What do you do to join 4Netplayers Rust Server?

Enter client.connect 85.14.210.9:21800 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players It holds 10 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167781
Build It runs game build 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.