Rust Wipe StatsWipe forecast
Now 65,587 players 11,740 servers 201 fresh wipes in 3 h

Local forecast

4Netplayers 311023

Online 85.14.211.6:20000 checked 9m ago

Current conditions

observed 9m ago
0 / 10
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,290
top 69%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

01020304000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.8 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 23:12 UKMon 5 Oct, 22:12 UTC · 24d ago 0 – running 0
Sun 4 Oct, 04:10 UKSun 4 Oct, 03:10 UTC · 25d ago 0 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average
113/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
141/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
490/ 575
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
30/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
561/ 650
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
456/ 525

Quick answers

from the figures on this page

Server details

How smoothly does 4Netplayers 311023 run?

Across the last 48 hours the average was 30 server fps, with a floor of 28. At its peak the world had 89,973 entities, counting buildings, deployables and the rest. Memory use reached 2,917 MB at its peak. Players feel lag when fps drops and the entity count climbs.

Is 4Netplayers 311023 online at the moment, and how consistent is its uptime?

As of now, 4Netplayers 311023 is online. The uptime it reports puts the last restart about 2 days 17 hours ago. It was up for 158 of 168 hours across the last 7 full days, 94% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

In which location does 4Netplayers 311023 sit?

No region is published by 4Netplayers 311023. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 85.14.211.6:20000.

What version of Rust is running on 4Netplayers 311023?

Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers 311023 runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

Which meaning sits behind each tag on 4Netplayers 311023?

The server browser reads these tags from 4Netplayers 311023: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does 4Netplayers 311023 appear among the Rust Wipe Stats lists and filters?

4Netplayers 311023 appears in the following Rust Wipe Stats lists: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

What map is 4Netplayers 311023 on?

A procedural map of size 4,000 with seed 1234567890, generated by the game, runs on 4Netplayers 311023. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does 4Netplayers 311023 use, and what rules does it enforce?

No gather rate appears in the name 4Netplayers 311023. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Wipe times

Which days and times does 4Netplayers 311023 schedule its wipes for?

Its rhythm cannot be read yet, as too few of 4Netplayers 311023's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 24 days 1 hours is how long the current world has been running.

What should you expect from wipe day on 4Netplayers 311023?

Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its high 0 hours in.

Population

How many players does 4Netplayers 311023 hold?

Out of 10 slots, 4Netplayers 311023 has 0 filled right now. The average for the past week is 0 players.

Where does 4Netplayers 311023 sit in the rankings?

Ranked #15,290 on seven-day player hours, 4Netplayers 311023 is in the top 69% of all ranked servers.

Join the server

What steps let you join 4Netplayers 311023?

Open the console in Rust with F1, then type client.connect 85.14.211.6:20000 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players It holds 10 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.