Rust Wipe StatsWipe forecast
Now 91,985 players 11,829 servers 459 fresh wipes in 3 h

Local forecast

4Netplayers Rust Server

Offline 85.14.216.5:20300 checked 25d ago

Current conditions

observed 25d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,989
top 71%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 03:47 UKSun 4 Oct, 02:47 UTC · 25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average
227/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
297/ 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
764/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
50/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
877/ 950
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average
727/ 800

Quick answers

from the figures on this page

About the server

How reliable is 4Netplayers Rust Server, and is it online now?

Last seen 25 days 10 hours ago, 4Netplayers Rust Server is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

What location is 4Netplayers Rust Server based in?

For 4Netplayers Rust Server, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 85.14.216.5:20300.

What Rust version is 4Netplayers Rust Server on?

On 4Netplayers Rust Server you will find Rust network protocol 2634 and build 166652, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Lists and tags

How should you read the tags on 4Netplayers Rust Server?

The server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): 10 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry 4Netplayers Rust Server?

These Rust Wipe Stats lists include 4Netplayers Rust Server: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

What map is 4Netplayers Rust Server on?

4Netplayers Rust Server runs a procedural map of size 5,000, seed 1234567890, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on 4Netplayers Rust Server?

Gather rate is not given in the name for 4Netplayers Rust Server. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. Community is its listing in the server browser. This server has VAC switched on.

Wipe schedule

On what schedule does 4Netplayers Rust Server wipe?

The record of 4Netplayers Rust Server's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 18 hours is how long the current world has been running.

What should you expect from wipe day on 4Netplayers Rust Server?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its high 0 hours in.

Population

Is 4Netplayers Rust Server busy or quiet?

At this moment 4Netplayers Rust Server is down, having last been seen 25 days 10 hours ago.

How does 4Netplayers Rust Server compare with other Rust servers in the rankings?

Player hours over the past week put 4Netplayers Rust Server at #15,989, inside the top 71% of all ranked servers.

Getting in

What steps let you join 4Netplayers Rust Server?

Enter client.connect 85.14.216.5:20300 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players 10 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.