Local forecast
4Netplayers Rust Server AndyGnbg
Online 85.14.216.7:22400 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #7,180
- top 32%
- No wipes
- resets
- 5 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
Next wipe
This server resets its world every few hours (5 new worlds this week), so there is no wipe to forecast.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 15:24 UKThu 29 Oct, 15:24 UTC · 8h ago | – | – | – | 1 |
| Thu 29 Oct, 14:57 UKThu 29 Oct, 14:57 UTC · 9h ago | – | – | – | 0 |
| Mon 26 Oct, 14:22 UKMon 26 Oct, 14:22 UTC · 3d ago | 1 | – | – | 1 |
| Sun 25 Oct, 12:00 UKSun 25 Oct, 12:00 UTC · 4d ago | – | – | – | 1 |
| Sun 25 Oct, 07:29 UKSun 25 Oct, 07:29 UTC · 4d ago | 1 | – | 1.3 days | 0 |
| Sat 3 Oct, 13:50 UKSat 3 Oct, 12:50 UTC · 26d ago | 1 | halved by day 8 | 21.8 days | 0 |
| Fri 2 Oct, 15:18 UKFri 2 Oct, 14:18 UTC · 27d ago | – | – | – | 0 |
| Fri 2 Oct, 13:39 UKFri 2 Oct, 12:39 UTC · 27d ago | 1 | – | 1 days | 1 |
| Thu 1 Oct, 19:12 UK FWThu 1 Oct, 18:12 UTC · 28d ago | 1 | – | 0.8 days | 0 |
| Sun 20 Sep, 12:22 UKSun 20 Sep, 11:22 UTC · 39d ago | 2 | halved by day 4 | 11.3 days | 0 |
| Sat 19 Sep, 14:43 UKSat 19 Sep, 13:43 UTC · 40d ago | 2 | – | 0.9 days | 0 |
| Fri 18 Sep, 17:11 UKFri 18 Sep, 16:11 UTC · 41d ago | 2 | – | 0.9 days | 0 |
| Wed 16 Sep, 16:52 UKWed 16 Sep, 15:52 UTC · 43d ago | 1 | halved by day 1 | 2 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on 4Netplayers Rust Server AndyGnbg?
Its average over the last 48 hours was 30 server fps, and it never dropped below 30. At its peak the world had 32,626 entities, counting buildings, deployables and the rest. At most it drew 1,674 MB of memory. Lag is what players call it when fps is low and entities are piling up.
Is 4Netplayers Rust Server AndyGnbg online at the moment, and how consistent is its uptime?
You will find 4Netplayers Rust Server AndyGnbg online at the moment. The uptime it reports puts the last restart about 6 hours ago. In the last 7 full days it stayed up 143 of 168 hours, 85% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is 4Netplayers Rust Server AndyGnbg based in?
There is no published region for 4Netplayers Rust Server AndyGnbg. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 85.14.216.7:22400.
What Rust version is 4Netplayers Rust Server AndyGnbg on?
Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers Rust Server AndyGnbg runs. To join you need the same protocol, and Steam handles the update.
Server tags
Which meaning sits behind each tag on 4Netplayers Rust Server AndyGnbg?
For the game's server browser, 4Netplayers Rust Server AndyGnbg publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does 4Netplayers Rust Server AndyGnbg appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include 4Netplayers Rust Server AndyGnbg are: Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Settings and rules
What map is 4Netplayers Rust Server AndyGnbg on?
The game generates the map on 4Netplayers Rust Server AndyGnbg, procedural, size 2,450, seed 57587475. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on 4Netplayers Rust Server AndyGnbg?
The name of 4Netplayers Rust Server AndyGnbg says nothing about gather rate. The default of 8 players is the group limit here. It plays as pve, other players cannot be fought. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
When does 4Netplayers Rust Server AndyGnbg wipe?
None of the resets on 4Netplayers Rust Server AndyGnbg counts as a wipe: it rebuilds the world every few hours and publishes no wipe schedule.
Population history
What sort of population does 4Netplayers Rust Server AndyGnbg carry?
4Netplayers Rust Server AndyGnbg is carrying 0 players at the moment, out of 10 slots. Averaged over seven days: 0 players, peaking at 1. Its busiest point in the last 48 hours was 15:00 UTC, averaging 0 players.
What position does 4Netplayers Rust Server AndyGnbg hold among Rust servers?
Player hours over the past week put 4Netplayers Rust Server AndyGnbg at #7,180, inside the top 32% of all ranked servers.
Join the server
How do you get into 4Netplayers Rust Server AndyGnbg?
Enter client.connect 85.14.216.7:22400 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.