Rust Wipe StatsWipe forecast
Now 60,014 players 11,706 servers 142 fresh wipes in 3 h

Local forecast

[AU] Dead Signal | Monthly

Online 85.155.189.54:28015 checked 30m ago

moddedcarbon

Current conditions

observed 30m ago
0 / 100
players now
Empty H 5 · avg 1 7-day high and average

0% full

7-day average
1
peak 5
Rank
#3,807
top 17%
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75102:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla + OC · groups of 16+ · monthly · 1 on average
0/ 75
Rustafied.com - AU Main OC · groups of 16+ · weekly · 148 on average
202/ 250
Rustafied.com - AU Monday OC · groups of 16+ · weekly · 122 on average
16/ 100
Rustopia.gg - AU Main OC · groups of 12+ · weekly · 47 on average
33/ 150
Rustafied.com - AU Medium OC · groups of 16+ · biweekly · 38 on average
94/ 100
Rustoria.co - AU Premium OC · groups of 16+ · biweekly · 30 on average
29/ 200

Quick answers

from the figures on this page

Server details

Does [AU] Dead Signal | Monthly hold a steady performance?

Its average over the last 48 hours was 103 server fps, and it never dropped below 37. At its peak the world had 48,206 entities, counting buildings, deployables and the rest. Memory use reached 2,185 MB at its peak. Lag is what players call it when fps is low and entities are piling up.

Is [AU] Dead Signal | Monthly online at the moment, and how consistent is its uptime?

You will find [AU] Dead Signal | Monthly online at the moment. Going by its reported uptime, the last restart was about 5 hours ago. It was up for 142 of 168 hours across the last 7 full days, 85% of the time. On 22 October 2026 it was first recorded by Rust Wipe Stats.

In which location does [AU] Dead Signal | Monthly sit?

The name of [AU] Dead Signal | Monthly points to Oceania, but no region tag is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 85.155.189.54:28015 is its address.

What version of Rust is running on [AU] Dead Signal | Monthly?

Rust network protocol 2635 and build 168909 on Linux is what [AU] Dead Signal | Monthly runs. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

What do [AU] Dead Signal | Monthly's tags tell you?

For the game's server browser, [AU] Dead Signal | Monthly publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): Capacity: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does [AU] Dead Signal | Monthly appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include [AU] Dead Signal | Monthly: Oceania Rust servers and Modded Rust servers. Find it on the server list under Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

Which map is in use on [AU] Dead Signal | Monthly?

The game generates the map on [AU] Dead Signal | Monthly, procedural, size 3,000, seed 12345. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on [AU] Dead Signal | Monthly?

Gather rate is not given in the name for [AU] Dead Signal | Monthly. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe days

When does [AU] Dead Signal | Monthly wipe?

The record of [AU] Dead Signal | Monthly's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 22 hours is how long the current world has been running.

Player counts

What sort of population does [AU] Dead Signal | Monthly carry?

Out of 100 slots, [AU] Dead Signal | Monthly has 0 filled right now. The seven-day average is 1 players, with a peak of 5. Its busiest point in the last 48 hours was 09:00 UTC, averaging 1 players.

Where does [AU] Dead Signal | Monthly sit in the rankings?

Ranked #3,807 on seven-day player hours, [AU] Dead Signal | Monthly is in the top 17% of all ranked servers.

How to join

What steps let you join [AU] Dead Signal | Monthly?

Enter client.connect 85.155.189.54:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://radiantplay.com.au.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The mode is plain Rust survival.
mp100
Max players Capacity: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.