Local forecast · EU
Rust
Online EU 85.175.6.244:28400 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #8,529
- top 38% · #2131 in EU
- Last wipe
- 11d ago
- monthly schedule
- Next wipe
- 7d 1h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 1h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 1h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 1h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 1h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 42 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 02:27 UKSun 18 Oct, 01:27 UTC · 11d ago | 3 | – | running | 0 |
| Tue 13 Oct, 21:07 UKTue 13 Oct, 20:07 UTC · 15d ago | 4 | halved by day 1 | 4.2 days | 0 |
| Mon 12 Oct, 21:30 UKMon 12 Oct, 20:30 UTC · 16d ago | 4 | – | 1 days | 0 |
| Mon 12 Oct, 01:13 UKMon 12 Oct, 00:13 UTC · 17d ago | 4 | – | 0.8 days | 0 |
| Sun 11 Oct, 16:53 UKSun 11 Oct, 15:53 UTC · 18d ago | 1 | – | 0.3 days | 1 |
| Sat 10 Oct, 20:07 UKSat 10 Oct, 19:07 UTC · 18d ago | 1 | – | 0.9 days | 0 |
| Fri 2 Oct, 19:18 UKFri 2 Oct, 18:18 UTC · 26d ago | 3 | halved by day 1 | 8 days | 1 |
| Wed 30 Sep, 18:34 UKWed 30 Sep, 17:34 UTC · 28d ago | 2 | held half | 2 days | 2 |
| Sat 26 Sep, 20:34 UKSat 26 Sep, 19:34 UTC · 32d ago | 5 | halved by day 1 | 3.9 days | 0 |
| Mon 14 Sep, 16:48 UKMon 14 Sep, 15:48 UTC · 45d ago | 3 | halved by day 1 | 12.2 days | 0 |
| Sun 13 Sep, 20:40 UKSun 13 Sep, 19:40 UTC · 45d ago | 3 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does Rust hold a steady performance?
Server fps averaged 59 in the last 48 hours; the lowest was 59. The world held as many as 14,655 entities, buildings and deployables included. Memory use reached 1,482 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is Rust online at the moment, and how consistent is its uptime?
As of now, Rust is online. Its reported uptime shows a restart about 5 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does Rust run from?
The EU tag places Rust in Europe, as it lists itself. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 85.175.6.244:28400 is its address.
What version of Rust is running on Rust?
Rust network protocol 2635 and build 168909 on Windows is what Rust runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on Rust?
The server browser reads these tags from Rust: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): Its place in the server browser is Europe. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Rust appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Rust are: Rust servers in Europe and Modded Rust servers. These filters on the server list will bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Settings and rules
What map is Rust on?
The game generates the map on Rust, procedural, size 2,000, seed 1337. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does Rust use, and what rules does it enforce?
No gather rate appears in the name Rust. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
Which days and times does Rust schedule its wipes for?
Rust wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 11 days 15 hours. A monthly wipe schedule is set out in its tags.
What happens on Rust when wipe day arrives?
Its recent wipes drew an average peak of 4 players. The crowd on the latest wipe reached its high 42 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 1.
Population history
How many players does Rust hold?
The live count for Rust: 0 players, with 100 slots in total. Across the past week it peaked at 1 and averaged 0 players. Its busiest point in the last 48 hours was 18:00 UTC, averaging 1 players.
Where does Rust sit in the rankings?
Seven-day player hours place Rust at #8,529, inside the top 38% of ranked servers and at #2,131 in Europe.
Getting in
What steps let you join Rust?
Enter client.connect 85.175.6.244:28400 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.
