Rust Wipe StatsWipe forecast
Now 82,963 players 11,808 servers 312 fresh wipes in 3 h

Local forecast · EU

Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]

Online EU 85.233.150.44:35015 checked 11m ago

10x biweekly wipes moddedoxide

Current conditions

observed 11m ago
0 / 100
players now
Empty H 8 · avg 1 7-day high and average

0% full

7-day average
1
peak 8
Rank
#2,974
top 13% · #1121 in EU
Last wipe
6d ago
biweekly schedule
Next wipe
17h
Fri 30 Oct, 15:34 UK · 15:34 UTC

Next wipe

a steady gap

Friday 30 October, 15:34 UK · 15:34 UTC

in 17h

–days
–hours
–min
–sec

Every 7 days 4 hours · medium confidence

Coming wipes

  1. Fri 30 Oct 15:34 UK · 15:34 UTC 17h
  2. Thu 5 Nov 19:00 UK · 19:00 UTC 6d 20h FW
  3. Fri 6 Nov 19:21 UK · 19:21 UTC 7d 21h
  4. Fri 13 Nov 23:08 UK · 23:08 UTC 15d 1h
  5. Sat 21 Nov 02:54 UK · 02:54 UTC 22d 4h
  6. Sat 28 Nov 06:41 UK · 06:41 UTC 29d 8h
  7. Thu 3 Dec 19:00 UK · 19:00 UTC 34d 20h FW
  8. Sat 5 Dec 10:28 UK · 10:28 UTC 36d 12h

Players

AveragePeak
0246823:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 38% in EU. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Friday 30 October, 15:34 UK · 15:34 UTC, in 17h. Every 7 days 4 hours · medium confidence

7.3 days
usual gap
between real wipes
80%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
60%
crowd held
else halves by day 5.5

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:47 UKFri 23 Oct, 11:47 UTC · 6d ago 3 – running 0
Fri 16 Oct, 09:01 UKFri 16 Oct, 08:01 UTC · 13d ago 3 halved by day 6 7.2 days 0
Thu 8 Oct, 17:08 UKThu 8 Oct, 16:08 UTC · 21d ago 4 held half 7.7 days 0
Fri 2 Oct, 13:57 UKFri 2 Oct, 12:57 UTC · 27d ago 5 halved by day 5 6.1 days 0
Fri 25 Sep, 04:34 UKFri 25 Sep, 03:34 UTC · 34d ago 4 held half 7.4 days 0
Thu 17 Sep, 20:34 UKThu 17 Sep, 19:34 UTC · 42d ago 2 held half 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

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67/ 150
PROSTOJ CLASSIC #5 [X10|SKINS] EU · groups of 100+ · 10x · biweekly · 8 on average
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[EU] Wild Sanctuary • PvE X10 • XP/SHOP/EVENTS EU · groups of 8+ · 10x · biweekly · 2 on average
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Turbo Rust 10x | PvP | MyMini | SkinBox | x10 EU · groups of 20+ · 10x · biweekly · 2 on average
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RYG Nation 1000X | Clans | Kits | SkinBox | RaidAlarm EU · groups of 8+ · 1000x · biweekly · 1 on average
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Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 351 on average
364/ 450

Quick answers

from the figures on this page

About the server

How smoothly does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] run?

Across the last 48 hours the average was 57 server fps, with a floor of 22. At its peak the world had 87,606 entities, counting buildings, deployables and the rest. Memory use reached 3,931 MB at its peak. A falling fps and a rising entity count show up to players as lag.

How reliable is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10], and is it online now?

You will find Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] online at the moment. Its reported uptime shows a restart about 2 days 19 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

What location is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] based in?

In Europe is where Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] lists itself, using its EU tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 85.233.150.44:35015.

What version of Rust is running on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

On Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

How should you read the tags on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

For the game's server browser, Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^b (Biweekly): The cycle is two weeks between wipes; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EU (Europe): Its place in the server browser is Europe. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

These Rust Wipe Stats lists include Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]: 10x Rust servers, Rust servers in Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

Settings and rules

What map is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] on?

A procedural map of size 3,700 with seed 262731628, generated by the game, runs on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] sets gather at 10x, according to its own name. The default of 8 players is the group limit here. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

Which days and times does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] schedule its wipes for?

The recent gap between wipes on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] has been about 7.3 days. Expect the next wipe on Friday 30 October at 15:34 UTC. The world it is running now dates from 6 days 10 hours. The tags say it wipes every two weeks.

What should you expect from wipe day on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

The average peak across its recent wipes was 3 players. 6 hours after the latest wipe, the crowd hit its peak. 60% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 5.5 when the crowd did not hold.

Population history

How many players does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] hold?

Out of 100 slots, Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] has 0 filled right now. The seven-day average is 1 players, with a peak of 8. Its busiest point in the last 48 hours was 15:00 UTC, averaging 6 players.

What position does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] hold among Rust servers?

Player hours over the last seven days rank Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] at #2,974, top 13% overall and #1,121 in Europe.

Getting in

What steps let you join Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

Open the console in Rust with F1, then type client.connect 85.233.150.44:35015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp100
Max players It holds 100 players.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly The cycle is two weeks between wipes.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Region

EU
Europe Its place in the server browser is Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.