Local forecast
Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]
Online 85.233.150.44:35025 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #7,225
- top 32%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 47 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 12:50 UKFri 16 Oct, 11:50 UTC · 11d ago | 3 | – | running | 0 |
| Fri 2 Oct, 13:58 UKFri 2 Oct, 12:58 UTC · 25d ago | 1 | halved by day 2 | 14 days | 0 |
| Sat 19 Sep, 12:22 UKSat 19 Sep, 11:22 UTC · 39d ago | 3 | halved by day 9 | 13.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?
Server fps averaged 60 in the last 48 hours; the lowest was 52. The world held as many as 83,395 entities, buildings and deployables included. The peak memory draw was 3,276 MB. Lag is what players call it when fps is low and entities are piling up.
How reliable is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], and is it online now?
As of now, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] is online. The uptime it reports puts the last restart about 33 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
What location is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] based in?
For Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 85.233.150.44:35025.
What Rust version is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] on?
On Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?
For the game's server browser, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?
The Rust Wipe Stats lists that include Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] are: 2x Rust servers: wipe days and hold and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Settings and rules
Which map is in use on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?
A procedural map of size 3,700 with seed 1595316433, generated by the game, runs on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?
Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] sets gather at 2x, according to its own name. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] wipe?
Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 11 days 23 hours.
What happens on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] when wipe day arrives?
The average peak across its recent wipes was 2 players. 47 hours after the latest wipe, the crowd hit its peak. 0% of recent wipes kept more than half the peak until the next wipe. In the wipes that lost it, numbers fell under half by day 5.5.
Population history
What sort of population does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] carry?
Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] is carrying 0 players at the moment, out of 100 slots. Averaged over seven days: 0 players, peaking at 1. The last 48 hours peak at 17:00 UTC, when the average was 0 players.
How does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] compare with other Rust servers in the rankings?
Ranked #7,225 on seven-day player hours, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] is in the top 32% of all ranked servers.
Getting in
What steps let you join Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?
Open the console in Rust with F1, then type client.connect 85.233.150.44:35025 to join. On this page, Launch Rust does the same through Steam. http://cloudrust.ru/ is its website.
