Rust Wipe StatsWipe forecast
Now 65,070 players 11,731 servers 200 fresh wipes in 3 h

Local forecast

Tin & Blood

Offline 85.72.240.52:35005 checked 39d ago

Current conditions

observed 39d ago
0 / 100
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,491
top 69%
Last wipe
48d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average
110/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
130/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
482/ 575
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
32/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
554/ 650
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
455/ 525

Quick answers

from the figures on this page

About the server

How reliable is Tin & Blood, and is it online now?

Last seen 39 days 8 hours ago, Tin & Blood is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 19 September 2026 it was first recorded by Rust Wipe Stats.

Where does Tin & Blood run from?

For Tin & Blood, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 85.72.240.52:35005.

What Rust version is Tin & Blood on?

On Tin & Blood you will find Rust network protocol 2633 and build 164530, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Lists and tags

What do Tin & Blood's tags tell you?

For the game's server browser, Tin & Blood publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): 100 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Tin & Blood?

The Rust Wipe Stats lists that include Tin & Blood are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which map is in use on Tin & Blood?

A procedural map of size 6,000 with seed 1789661113, generated by the game, runs on Tin & Blood. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on Tin & Blood?

The name of Tin & Blood says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does Tin & Blood wipe?

The record of Tin & Blood's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 48 days 3 hours.

Population history

Is Tin & Blood busy or quiet?

At this moment Tin & Blood is down, having last been seen 39 days 8 hours ago.

What position does Tin & Blood hold among Rust servers?

The last seven days of player hours rank Tin & Blood at #15,491, in the top 69% of ranked servers.

How to join

How do you get into Tin & Blood?

Enter client.connect 85.72.240.52:35005 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp100
Max players 100 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2633
Protocol Game protocol 2633 applies; match it to join.
cs164530
Build Game build: 164530.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.