Rust Wipe StatsWipe forecast
Now 76,222 players 11,781 servers 245 fresh wipes in 3 h

Local forecast

Tin & Blood

Offline 85.72.243.22:35005 checked 39d ago

Current conditions

observed 39d ago
0 / 100
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,515
no region published
Last wipe
48d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average
168/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
194/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
619/ 675
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
35/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
709/ 775
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average
561/ 625

Quick answers

from the figures on this page

Server details

Is Tin & Blood online at the moment, and how consistent is its uptime?

Tin & Blood is currently offline, with the last sighting 39 days 7 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 20 September 2026 it was first recorded by Rust Wipe Stats.

Where does Tin & Blood run from?

No region is published by Tin & Blood. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 85.72.243.22:35005.

What version of Rust is running on Tin & Blood?

On Tin & Blood you will find Rust network protocol 2633 and build 164530, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

How should you read the tags on Tin & Blood?

These are the tags Tin & Blood publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Tin & Blood appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Tin & Blood are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What map is Tin & Blood on?

The map is procedural, generated by the game on Tin & Blood.

What settings does Tin & Blood use, and what rules does it enforce?

The name of Tin & Blood says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

On what schedule does Tin & Blood wipe?

Too few wipes on Tin & Blood are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 48 days 1 hours.

Population history

How many players does Tin & Blood hold?

Tin & Blood is offline at the moment; the last sighting was 39 days 7 hours ago.

Where does Tin & Blood sit in the rankings?

Player hours over the past week put Tin & Blood at #15,515, inside the top – of all ranked servers.

Join the server

What steps let you join Tin & Blood?

Enter client.connect 85.72.243.22:35005 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 players.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Joining needs game protocol 2633 on your copy of the game.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.