Local forecast
Tin & Blood
Offline 85.72.243.22:35005 checked 39d ago
Current conditions
observed 39d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,515
- no region published
- Last wipe
- 48d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is Tin & Blood online at the moment, and how consistent is its uptime?
Tin & Blood is currently offline, with the last sighting 39 days 7 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 20 September 2026 it was first recorded by Rust Wipe Stats.
Where does Tin & Blood run from?
No region is published by Tin & Blood. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 85.72.243.22:35005.
What version of Rust is running on Tin & Blood?
On Tin & Blood you will find Rust network protocol 2633 and build 164530, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
How should you read the tags on Tin & Blood?
These are the tags Tin & Blood publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Tin & Blood appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Tin & Blood are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
What map is Tin & Blood on?
The map is procedural, generated by the game on Tin & Blood.
What settings does Tin & Blood use, and what rules does it enforce?
The name of Tin & Blood says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does Tin & Blood wipe?
Too few wipes on Tin & Blood are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 48 days 1 hours.
Population history
How many players does Tin & Blood hold?
Tin & Blood is offline at the moment; the last sighting was 39 days 7 hours ago.
Where does Tin & Blood sit in the rankings?
Player hours over the past week put Tin & Blood at #15,515, inside the top – of all ranked servers.
Join the server
What steps let you join Tin & Blood?
Enter client.connect 85.72.243.22:35005 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.