Local forecast
Rust Development Server
Offline 86.120.159.44:28015 checked 1d ago
Current conditions
observed 1d agoplayers now
33% full
- 7-day average
- 1
- peak 1
- Rank
- #4,912
- top 22%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 19:35 UKFri 23 Oct, 18:35 UTC · 6d ago | 1 | – | running | 1 |
| Thu 22 Oct, 18:52 UKThu 22 Oct, 17:52 UTC · 7d ago | 1 | – | 1 days | 1 |
| Tue 20 Oct, 15:58 UKTue 20 Oct, 14:58 UTC · 9d ago | 1 | held half | 2.1 days | 1 |
| Tue 20 Oct, 08:50 UKTue 20 Oct, 07:50 UTC · 9d ago | 1 | – | 0.3 days | 1 |
| Sat 17 Oct, 18:24 UKSat 17 Oct, 17:24 UTC · 12d ago | 1 | held half | 2.6 days | 1 |
| Sat 17 Oct, 06:18 UKSat 17 Oct, 05:18 UTC · 12d ago | 1 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is Rust Development Server online at the moment, and how consistent is its uptime?
Last seen 26 hours ago, Rust Development Server is offline now. In the last 7 full days it stayed up 49 of 168 hours, 29% of the time. The first sighting by Rust Wipe Stats was on 13 October 2026.
Where does Rust Development Server run from?
For Rust Development Server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 86.120.159.44:28015.
What Rust version is Rust Development Server on?
Rust network protocol 2635 and build 168909 on Windows is what Rust Development Server runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
How should you read the tags on Rust Development Server?
For the game's server browser, Rust Development Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp3 (Max players): It holds 3 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Rust Development Server?
Rust Development Server appears in the following Rust Wipe Stats lists: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
Which map is in use on Rust Development Server?
The map is procedural, generated by the game on Rust Development Server.
What settings does Rust Development Server use, and what rules does it enforce?
No gather rate appears in the name Rust Development Server. The default of 8 players is the group limit here. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Community in the server browser. Valve anti-cheat (VAC) is off on this server.
Wipe times
When does Rust Development Server wipe?
There is no next wipe to predict, because Rust Development Server wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 6 days.
What should you expect from wipe day on Rust Development Server?
The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 0 hours in. 100% of recent wipes kept more than half the peak until the next wipe.
Player counts
How many players does Rust Development Server hold?
At this moment Rust Development Server is down, having last been seen 26 hours ago. The seven-day average is 1 players, with a peak of 1. Its busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.
Where does Rust Development Server sit in the rankings?
Ranked #4,912 on seven-day player hours, Rust Development Server is in the top 22% of all ranked servers.
How to join
How do you get into Rust Development Server?
Two ways in: press F1 and enter client.connect 86.120.159.44:28015, or join from this page with Launch Rust, which opens Steam and connects you.