Rust Wipe StatsWipe forecast
Now 91,534 players 11,873 servers 380 fresh wipes in 3 h

Local forecast

Survivors 10x - Local Development

Offline 86.172.208.118:28015 checked 2d ago

10x moddedoxide

Current conditions

observed 2d ago
0 / 10
players now
Offline H 3 · avg 0 7-day high and average

0% full

7-day average
0
peak 3
Rank
#6,990
top 31%
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 19:45 UKTue 20 Oct, 18:45 UTC · 8d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 350 on average
520/ 550
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 180 on average
96/ 200
Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 180 on average
135/ 150
KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 153 on average
262/ 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average
72/ 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 66 on average
33/ 150

Quick answers

from the figures on this page

Server facts

How reliable is Survivors 10x - Local Development, and is it online now?

Last seen 2 days 10 hours ago, Survivors 10x - Local Development is offline now. In the last 7 full days it stayed up 45 of 168 hours, 27% of the time. The first sighting by Rust Wipe Stats was on 19 October 2026.

In which location does Survivors 10x - Local Development sit?

There is no published region for Survivors 10x - Local Development. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 86.172.208.118:28015 is its address.

What version of Rust is running on Survivors 10x - Local Development?

Rust network protocol 2635 and build 168909 on Windows is what Survivors 10x - Local Development runs. To join you need the same protocol, and Steam handles the update.

Server tags

How should you read the tags on Survivors 10x - Local Development?

These are the tags Survivors 10x - Local Development publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): Capacity: 10; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does Survivors 10x - Local Development appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Survivors 10x - Local Development: 10x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

Settings and rules

What map is Survivors 10x - Local Development on?

The game generates the map on Survivors 10x - Local Development, a procedural one.

What settings does Survivors 10x - Local Development use, and what rules does it enforce?

Its name carries the gather figure: 10x on Survivors 10x - Local Development. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. This server has VAC switched on.

Wipe schedule

On what schedule does Survivors 10x - Local Development wipe?

Its rhythm cannot be read yet, as too few of Survivors 10x - Local Development's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 20 hours.

What happens on Survivors 10x - Local Development when wipe day arrives?

The average peak across its recent wipes was 2 players. 27 hours after the latest wipe, the crowd hit its peak.

Population history

How many players does Survivors 10x - Local Development hold?

At this moment Survivors 10x - Local Development is down, having last been seen 2 days 10 hours ago. The seven-day average is 0 players, with a peak of 3.

How does Survivors 10x - Local Development compare with other Rust servers in the rankings?

Ranked #6,990 on seven-day player hours, Survivors 10x - Local Development is in the top 31% of all ranked servers.

Join the server

What do you do to join Survivors 10x - Local Development?

Two ways in: press F1 and enter client.connect 86.172.208.118:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp10
Max players Capacity: 10.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.