Local forecast
Mighty Rust Mods 10X
Online 87.225.105.48:28015 checked 14m ago
Current conditions
observed 14m agoplayers now
0% full
- 7-day average
- 1
- peak 6
- Rank
- #3,297
- top 15%
- Last wipe
- 6d ago
- weekly schedule
- Next wipe
- 3h
- Thu 29 Oct, 21:15 UK · 21:15 UTC
Next wipe
fixed weekdaysThursday 29 October, 21:15 UK · 21:15 UTC
in 3h
Every Thursday at 21:15 UTC · high confidence
Coming wipes
- Thu 29 Oct 21:15 UK · 21:15 UTC 3h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 0h FW
- Thu 12 Nov 21:15 UK · 21:15 UTC 14d 3h
- Thu 19 Nov 21:15 UK · 21:15 UTC 21d 3h
- Thu 26 Nov 21:15 UK · 21:15 UTC 28d 3h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 0h FW
- Thu 10 Dec 21:15 UK · 21:15 UTC 42d 3h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 21:15 UK · 21:15 UTC, in 3h. Every Thursday at 21:15 UTC · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 36 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 22:15 UKThu 22 Oct, 21:15 UTC · 6d ago | 4 | – | running | 0 |
| Thu 15 Oct, 23:49 UKThu 15 Oct, 22:49 UTC · 13d ago | 7 | halved by day 5 | 6.9 days | 0 |
| Thu 8 Oct, 22:52 UKThu 8 Oct, 21:52 UTC · 20d ago | 5 | held half | 7 days | 0 |
| Thu 1 Oct, 23:19 UK FWThu 1 Oct, 22:19 UTC · 27d ago | 6 | held half | 7 days | 0 |
| Fri 25 Sep, 10:32 UKFri 25 Sep, 09:32 UTC · 34d ago | 5 | held half | 6.5 days | 0 |
| Fri 25 Sep, 00:23 UKThu 24 Sep, 23:23 UTC · 34d ago | 5 | – | 0.4 days | 0 |
| Thu 17 Sep, 23:31 UKThu 17 Sep, 22:31 UTC · 41d ago | 3 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does Mighty Rust Mods 10X run?
Its average over the last 48 hours was 203 server fps, and it never dropped below 168. Buildings, deployables and all else in the world took the entity count to a peak of 53,586. The peak memory draw was 2,146 MB. Lag is what players call it when fps is low and entities are piling up.
Is Mighty Rust Mods 10X online at the moment, and how consistent is its uptime?
As of now, Mighty Rust Mods 10X is online. Going by its reported uptime, the last restart was about 20 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is Mighty Rust Mods 10X based in?
There is no published region for Mighty Rust Mods 10X. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 87.225.105.48:28015.
What Rust version is Mighty Rust Mods 10X on?
Rust network protocol 2635 and build 168909 on Windows is what Mighty Rust Mods 10X runs. To join you need the same protocol, and Steam handles the update.
Server tags
How should you read the tags on Mighty Rust Mods 10X?
For the game's server browser, Mighty Rust Mods 10X publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): Capacity: 100; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^w (Weekly): Wipes come once a week here; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Mighty Rust Mods 10X appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Mighty Rust Mods 10X: 10x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.
Settings and rules
Which map is in use on Mighty Rust Mods 10X?
A procedural map of size 3,000 with seed 790773571, generated by the game, runs on Mighty Rust Mods 10X. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on Mighty Rust Mods 10X?
Mighty Rust Mods 10X sets gather at 10x, according to its own name. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
Which days and times does Mighty Rust Mods 10X schedule its wipes for?
The wipe rhythm on Mighty Rust Mods 10X is every Thursday at 21:15 UTC. Expect the next wipe on Thursday 29 October at 21:15 UTC. 6 days 20 hours is how long the current world has been running. Its tags carry a weekly wipe schedule.
What happens on Mighty Rust Mods 10X when wipe day arrives?
At their busiest, its recent wipes averaged 5 players. Peak numbers on the latest wipe arrived 36 hours after the reset. The crowd stayed above half that peak until the next wipe in 75% of its recent wipes. The fall below half came by day 5 when the crowd did not hold.
Population history
How many players does Mighty Rust Mods 10X hold?
Out of 100 slots, Mighty Rust Mods 10X has 0 filled right now. The seven-day average is 1 players, with a peak of 6. The last 48 hours peak at 13:00 UTC, when the average was 4 players.
How does Mighty Rust Mods 10X compare with other Rust servers in the rankings?
Ranked #3,297 on seven-day player hours, Mighty Rust Mods 10X is in the top 15% of all ranked servers.
How to join
What do you do to join Mighty Rust Mods 10X?
Enter client.connect 87.225.105.48:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://mightyrustmods.gamestores.app.