Rust Wipe StatsWipe forecast
Now 89,289 players 11,829 servers 14 fresh wipes in 3 h

Local forecast

Rust Local Test

Offline 88.175.92.131:28015 checked 18d ago

Current conditions

observed 18d ago
1 / 1
players now
Offline H – · avg 0 7-day high and average

100% full

7-day average
0
peak –
Rank
#13,578
top 61%
Last wipe
23d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 18:27 UKMon 5 Oct, 17:27 UTC · 23d ago 1 – running 1
Thu 1 Oct, 21:37 UK FWThu 1 Oct, 20:37 UTC · 26d ago 1 held half 3.9 days 0
Wed 23 Sep, 21:33 UKWed 23 Sep, 20:33 UTC · 34d ago 1 held half 8 days 1
Sun 20 Sep, 23:40 UKSun 20 Sep, 22:40 UTC · 37d ago 1 – 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average
636/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
485/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average
59/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
36/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 270 on average
138/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average
255/ 300

Quick answers

from the figures on this page

About the server

Is Rust Local Test online at the moment, and how consistent is its uptime?

Last seen 18 days 20 hours ago, Rust Local Test is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 16 September 2026 it was first recorded by Rust Wipe Stats.

In which location does Rust Local Test sit?

There is no published region for Rust Local Test. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 88.175.92.131:28015.

What Rust version is Rust Local Test on?

On Rust Local Test you will find Rust network protocol 2634 and build 167398, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Lists and tags

Which meaning sits behind each tag on Rust Local Test?

The server browser reads these tags from Rust Local Test: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Capacity: 1; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does Rust Local Test appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Rust Local Test are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

What settings does Rust Local Test use, and what rules does it enforce?

The name of Rust Local Test says nothing about gather rate. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

On what schedule does Rust Local Test wipe?

No next wipe can be predicted for Rust Local Test: it wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 23 days 2 hours is how long the current world has been running.

What should you expect from wipe day on Rust Local Test?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Population history

How many players does Rust Local Test hold?

The last time Rust Local Test was seen was 18 days 20 hours ago; it is offline right now.

Where does Rust Local Test sit in the rankings?

Player hours over the past week put Rust Local Test at #13,578, inside the top 61% of all ranked servers.

Join the server

What steps let you join Rust Local Test?

Two ways in: press F1 and enter client.connect 88.175.92.131:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players Capacity: 1.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167398
Build It runs game build 167398.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.