Rust Wipe StatsWipe forecast
Now 70,052 players 11,806 servers 182 fresh wipes in 3 h

Local forecast

My Rust Server | ScalaCube

Online 88.198.230.53:3872 checked 11m ago

Current conditions

observed 11m ago
0 / 20
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,326
top 69%
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123422:0005:0012:0021:0004:0011:00

Hourly average and peak, UTC.

Server performance

010020030040022:0005:0012:0021:0004:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average
527/ 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
437/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
59/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
63/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
56/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average
163/ 200

Quick answers

from the figures on this page

About the server

How smoothly does My Rust Server | ScalaCube run?

Its average over the last 48 hours was 191 server fps, and it never dropped below 125. The world held as many as 91,715 entities, buildings and deployables included. At most it drew 2,529 MB of memory. A falling fps and a rising entity count show up to players as lag.

Is My Rust Server | ScalaCube online at the moment, and how consistent is its uptime?

Right now My Rust Server | ScalaCube is up and running. The uptime it reports puts the last restart about 37 hours ago. In the last 1 full day it stayed up 23 of 24 hours, 96% of the time. On 27 October 2026 it was first recorded by Rust Wipe Stats.

In which location does My Rust Server | ScalaCube sit?

For My Rust Server | ScalaCube, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 88.198.230.53:3872 is its address.

What version of Rust is running on My Rust Server | ScalaCube?

Rust network protocol 2635 and build 168909 on Linux is what My Rust Server | ScalaCube runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

Which meaning sits behind each tag on My Rust Server | ScalaCube?

For the game's server browser, My Rust Server | ScalaCube publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp20 (Max players): It holds 20 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does My Rust Server | ScalaCube appear among the Rust Wipe Stats lists and filters?

My Rust Server | ScalaCube appears in the following Rust Wipe Stats lists: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules and settings

Which map is in use on My Rust Server | ScalaCube?

My Rust Server | ScalaCube runs a procedural map of size 4,000, seed 12345, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does My Rust Server | ScalaCube use, and what rules does it enforce?

Gather rate is not given in the name for My Rust Server | ScalaCube. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. Community is its listing in the server browser. This server has VAC switched on.

Wipe days

When does My Rust Server | ScalaCube wipe?

The record of My Rust Server | ScalaCube's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 39 hours is how long the current world has been running.

Population history

Is My Rust Server | ScalaCube busy or quiet?

Out of 20 slots, My Rust Server | ScalaCube has 0 filled right now. The average for the past week is 0 players.

What position does My Rust Server | ScalaCube hold among Rust servers?

The last seven days of player hours rank My Rust Server | ScalaCube at #15,326, in the top 69% of ranked servers.

Join the server

What do you do to join My Rust Server | ScalaCube?

Open the console in Rust with F1, then type client.connect 88.198.230.53:3872 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp20
Max players It holds 20 players.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.