Rust Wipe StatsWipe forecast
Now 54,200 players 11,747 servers 130 fresh wipes in 3 h

Local forecast

PoT Staging Test Sever

Online 88.198.7.190:28215 checked 10m ago

solo vanillamoddedcarbon

Current conditions

observed 10m ago
0 / 10
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#9,797
top 44%
Last wipe
3h ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.511.5200:0008:0021:0005:0013:0022:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct18 Oct23 Oct28 Oct

Top 44% of all ranked servers, and #183 of the solo servers (top 83%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 18 OctThu 1 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 20:25 UKWed 28 Oct, 20:25 UTC · 3h ago – – running 0
Sun 18 Oct, 16:10 UKSun 18 Oct, 15:10 UTC · 10d ago 2 – – 0
Thu 1 Oct, 14:47 UKThu 1 Oct, 13:47 UTC · 27d ago 0 – 17.1 days 0
Mon 28 Sep, 21:14 UKMon 28 Sep, 20:14 UTC · 30d ago 2 halved by day 1 2.7 days 0
Sun 27 Sep, 09:39 UKSun 27 Sep, 08:39 UTC · 31d ago 2 – 1.5 days 0
Sat 26 Sep, 19:17 UKSat 26 Sep, 18:17 UTC · 32d ago 2 – 0.6 days 0
Thu 24 Sep, 19:02 UKThu 24 Sep, 18:02 UTC · 34d ago 1 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
3/ 100
1/ 100
[LATAM] Estrella Solitaria SOLO ONLY | 26/10 Wipe SA · solo · weekly · 9 on average
14/ 100
[GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10 EU · solo · weekly · 5 on average
5/ 200
404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10 EU · solo · monthly · 5 on average
3/ 400
404 RUST SOLO | СБ | ДЛЯ НОВИЧКОВ 24.10 EU · solo · monthly · 3 on average
0/ 400

Quick answers

from the figures on this page

Server details

Is PoT Staging Test Sever online at the moment, and how consistent is its uptime?

You will find PoT Staging Test Sever online at the moment. In the last 7 full days it stayed up 145 of 168 hours, 86% of the time. It came to Rust Wipe Stats's notice first on 24 September 2026.

What location is PoT Staging Test Sever based in?

There is no published region for PoT Staging Test Sever. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 88.198.7.190:28215.

What Rust version is PoT Staging Test Sever on?

Rust network protocol 2635 and build 169577 on Linux is what PoT Staging Test Sever runs. To join you need the same protocol, and Steam handles the update.

Server tags

How should you read the tags on PoT Staging Test Sever?

For the game's server browser, PoT Staging Test Sever publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10; ts1 (Group limit): Teams hold no more than 1; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs169577 (Build): Build 169577 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry PoT Staging Test Sever?

PoT Staging Test Sever appears in the following Rust Wipe Stats lists: Modded Rust servers and Solo Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Solo; Last wipe: In the last 24 hours.

Map and rules

Which settings and rules are in force on PoT Staging Test Sever?

The name of PoT Staging Test Sever says nothing about gather rate. Solo play only, with no teams. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. Its own description reads vanilla: no changed rates, kits or rules: this is the stock Facepunch game. This server has VAC switched on.

Wipe schedule

On what schedule does PoT Staging Test Sever wipe?

No next wipe can be predicted for PoT Staging Test Sever: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 3 hours is how long the current world has been running.

What should you expect from wipe day on PoT Staging Test Sever?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 1.

Player counts

How many players does PoT Staging Test Sever hold?

Out of 10 slots, PoT Staging Test Sever has 0 filled right now. The seven-day average is 0 players, with a peak of 2. The last 48 hours peak at 21:00 UTC, when the average was 1 players.

Where does PoT Staging Test Sever sit in the rankings?

Ranked #9,797 on seven-day player hours, PoT Staging Test Sever is in the top 44% of all ranked servers. Ranked against other solo servers, it comes in at #183.

Getting in

What steps let you join PoT Staging Test Sever?

Two ways in: press F1 and enter client.connect 88.198.7.190:28215, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs169577,ts1

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10.
ts1
Group limit Teams hold no more than 1.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs169577
Build Build 169577 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the stock Facepunch game.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.