Rust Wipe StatsWipe forecast
Now 65,102 players 11,696 servers 113 fresh wipes in 3 h

Local forecast

SADNESS

Offline 88.233.17.24:28015 checked 1d ago

Current conditions

observed 1d ago
1 / 1
players now
Offline H 1 · avg 1 7-day high and average

100% full

7-day average
1
peak 1
Rank
#10,644
top 48%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 12:00 UKMon 26 Oct, 12:00 UTC · 1d ago – – running 1
Thu 22 Oct, 13:10 UKThu 22 Oct, 12:10 UTC · 5d ago 1 – 4 days 0
Thu 15 Oct, 12:41 UKThu 15 Oct, 11:41 UTC · 13d ago 1 held half 7 days 1
Thu 8 Oct, 11:03 UKThu 8 Oct, 10:03 UTC · 20d ago 1 – 7.1 days 0
Tue 6 Oct, 13:20 UKTue 6 Oct, 12:20 UTC · 21d ago 1 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average
674/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
406/ 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 312 on average
45/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 311 on average
49/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 272 on average
173/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
101/ 125

Quick answers

from the figures on this page

About the server

How reliable is SADNESS, and is it online now?

SADNESS is currently offline, with the last sighting 47 hours ago. In the last 7 full days it stayed up 3 of 168 hours, 2% of the time. On 6 October 2026 it was first recorded by Rust Wipe Stats.

Where does SADNESS run from?

There is no published region for SADNESS. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 88.233.17.24:28015.

What Rust version is SADNESS on?

On SADNESS you will find Rust network protocol 2635 and build 168909, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Server tags

What do SADNESS's tags tell you?

These are the tags SADNESS publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does SADNESS appear among the Rust Wipe Stats lists and filters?

SADNESS appears in the following Rust Wipe Stats lists: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and rules

What settings does SADNESS use, and what rules does it enforce?

No gather rate appears in the name SADNESS. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. Community is its listing in the server browser. Valve anti-cheat (VAC) runs on this server.

Wipe times

On what schedule does SADNESS wipe?

There is no next wipe to predict, because SADNESS wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 47 hours.

What happens on SADNESS when wipe day arrives?

The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Player counts

What sort of population does SADNESS carry?

The last time SADNESS was seen was 47 hours ago; it is offline right now. Across the past week it peaked at 1 and averaged 1 players. The last 48 hours peak at 12:00 UTC, when the average was 1 players.

What position does SADNESS hold among Rust servers?

Player hours over the past week put SADNESS at #10,644, inside the top 48% of all ranked servers.

Getting in

How do you get into SADNESS?

Enter client.connect 88.233.17.24:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players It holds 1 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.