Rust Wipe StatsWipe forecast
Now 69,565 players 11,733 servers 128 fresh wipes in 3 h

Local forecast · EU

TEAM PROJECT

Offline EU 89.105.199.210:28015 checked 34d ago

weekly wipes vanillamoddedoxide

Current conditions

observed 34d ago
0 / 150
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,478
top 71% · #2515 in EU
Last wipe
34d ago
weekly schedule
Next wipe
6h
Wed 28 Oct, 18:57 UK · 18:57 UTC

Next wipe

from its schedule tag

Wednesday 28 October, 18:57 UK · 18:57 UTC

in 6h

–days
–hours
–min
–sec

Its weekly schedule tag · low confidence

Coming wipes

  1. Wed 28 Oct 18:57 UK · 18:57 UTC 6h
  2. Wed 4 Nov 18:57 UK · 18:57 UTC 7d 6h
  3. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 6h FW
  4. Wed 11 Nov 18:57 UK · 18:57 UTC 14d 6h
  5. Wed 18 Nov 18:57 UK · 18:57 UTC 21d 6h
  6. Wed 25 Nov 18:57 UK · 18:57 UTC 28d 6h
  7. Wed 2 Dec 18:57 UK · 18:57 UTC 35d 6h
  8. Thu 3 Dec 19:00 UK · 19:00 UTC 36d 6h FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Wednesday 28 October, 18:57 UK · 18:57 UTC, in 6h. Its weekly schedule tag · low confidence

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 19:57 UKWed 23 Sep, 18:57 UTC · 34d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

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CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS EU · groups of 100+ · 1000x · weekly · 57 on average
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21/ 200
KRISTALIX RUST - X50 | NOLIMIT | 27.10 EU · groups of 30+ · 50x · weekly · 7 on average
23/ 150
EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinbo EU · groups of 10+ · 20x · weekly · 5 on average
10/ 200

Quick answers

from the figures on this page

Server details

How reliable is TEAM PROJECT, and is it online now?

Last seen 34 days 17 hours ago, TEAM PROJECT is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 22 September 2026.

What location is TEAM PROJECT based in?

With its EU tag, TEAM PROJECT lists itself in Europe. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 89.105.199.210:28015.

What Rust version is TEAM PROJECT on?

On TEAM PROJECT you will find Rust network protocol 2633 and build 165217, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

Which meaning sits behind each tag on TEAM PROJECT?

For the game's server browser, TEAM PROJECT publishes these tags: gmvanilla (Game mode): Survival in vanilla form; mp150 (Max players): Capacity: 150; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^w (Weekly): Wipes come once a week here; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^i (Battlefield): Kits and high rates keep the PvP quick; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): The server browser puts it under Europe. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry TEAM PROJECT?

These Rust Wipe Stats lists include TEAM PROJECT: Rust servers in Europe, Modded Rust servers and Rust battlefield servers. Find it on the server list under Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Settings and rules

What settings does TEAM PROJECT use, and what rules does it enforce?

No gather rate appears in the name TEAM PROJECT. The default of 8 players is the group limit here. It plays as battlefield, kits and high rates drive fast PvP. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Its own description reads vanilla: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

Wipe times

Which days and times does TEAM PROJECT schedule its wipes for?

Its tag sets the prediction, because the record of TEAM PROJECT's wipes is too thin to confirm the schedule. Expect the next wipe on Wednesday 28 October at 18:57 UTC. The world it is running now dates from 34 days 17 hours. Wipes once a week, according to its tags.

What should you expect from wipe day on TEAM PROJECT?

Its recent wipes drew an average peak of 0 players. Peak numbers on the latest wipe arrived 1 hours after the reset.

Population

Is TEAM PROJECT busy or quiet?

TEAM PROJECT is offline at the moment; the last sighting was 34 days 17 hours ago.

How does TEAM PROJECT compare with other Rust servers in the rankings?

Player hours over the last seven days rank TEAM PROJECT at #15,478, top 71% overall and #2,515 in Europe.

How to join

How do you get into TEAM PROJECT?

Open the console in Rust with F1, then type client.connect 89.105.199.210:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp150
Max players Capacity: 150.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Joining needs game protocol 2633 on your copy of the game.
cs165217
Build Game build: 165217.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly Wipes come once a week here.

Difficulty

^v
Vanilla Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships.

Gameplay

^i
Battlefield Kits and high rates keep the PvP quick.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

EU
Europe The server browser puts it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.