Local forecast · EU
TEAM PROJECT
Offline EU 89.105.200.145:28015 checked 34d ago
Current conditions
observed 34d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,871
- top 71% · #2537 in EU
- Last wipe
- 36d ago
- weekly schedule
- Next wipe
- 5d 22h
- Tue 3 Nov, 18:39 UK · 18:39 UTC
Next wipe
Tuesday 3 November, 18:39 UK · 18:39 UTC
in 5d 22h
Weekly: 7 days after its last wipe
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 18:39 UK · 18:39 UTC, in 5d 22h. Weekly: 7 days after its last wipe
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is TEAM PROJECT, and is it online now?
Right now TEAM PROJECT is down; the last sighting was 34 days 1 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 24 September 2026.
What location is TEAM PROJECT based in?
With its EU tag, TEAM PROJECT lists itself in Europe. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 89.105.200.145:28015.
What version of Rust is running on TEAM PROJECT?
Rust network protocol 2633 and build 165217 on Linux is what TEAM PROJECT runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do TEAM PROJECT's tags tell you?
For the game's server browser, TEAM PROJECT publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp150 (Max players): 150 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^w (Weekly): A wipe every week; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^i (Battlefield): Kits and high rates keep the PvP quick; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): You will find it listed in Europe. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry TEAM PROJECT?
The Rust Wipe Stats lists that include TEAM PROJECT are: Rust servers in Europe, Modded Rust servers and Rust battlefield servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Settings and rules
Which settings and rules are in force on TEAM PROJECT?
Gather rate is not given in the name for TEAM PROJECT. Groups fall back to the game's default of 8 players. This server runs battlefield, quick PvP, kits supplied, rates high. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. It describes itself as vanilla, meaning nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
Wipe days
On what schedule does TEAM PROJECT wipe?
An estimate from weekly: 7 days after its last wipe gives TEAM PROJECT's next wipe. Tuesday 3 November at 18:39 UTC is when its next wipe is due. The world it is running now dates from 36 days 1 hours. The tags state that it wipes every week.
Population
What sort of population does TEAM PROJECT carry?
TEAM PROJECT is offline at the moment; the last sighting was 34 days 1 hours ago.
How does TEAM PROJECT compare with other Rust servers in the rankings?
Seven-day player hours place TEAM PROJECT at #15,871, inside the top 71% of ranked servers and at #2,537 in Europe.
How to join
How do you get into TEAM PROJECT?
Open the console in Rust with F1, then type client.connect 89.105.200.145:28015 to join. On this page, Launch Rust does the same through Steam.