Rust Wipe StatsWipe forecast
Now 89,289 players 11,829 servers 41 fresh wipes in 3 h

Local forecast

Development Server

Offline 89.125.79.135:28015 checked 39d ago

Current conditions

observed 39d ago
1 / 10
players now
Offline H – · avg 0 7-day high and average

10% full

7-day average
0
peak –
Rank
#13,280
no region published
Last wipe
42d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average
636/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
485/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average
59/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
36/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 270 on average
138/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average
255/ 300

Quick answers

from the figures on this page

About the server

How reliable is Development Server, and is it online now?

Development Server is currently offline, with the last sighting 39 days 12 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 17 September 2026.

What location is Development Server based in?

There is no published region for Development Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 89.125.79.135:28015 is its address.

What version of Rust is running on Development Server?

Rust network protocol 2633 and build 163794 on Windows is what Development Server runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

What do Development Server's tags tell you?

For the game's server browser, Development Server publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): 10 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs163794 (Build): Build 163794 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Development Server appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Development Server are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which map is in use on Development Server?

The game generates the map on Development Server, a procedural one.

What settings does Development Server use, and what rules does it enforce?

Gather rate is not given in the name for Development Server. Groups fall back to the game's default of 8 players. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Wipe times

Which days and times does Development Server schedule its wipes for?

The record of Development Server's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 42 days 1 hours is how long the current world has been running.

Player counts

How many players does Development Server hold?

The last time Development Server was seen was 39 days 12 hours ago; it is offline right now.

What position does Development Server hold among Rust servers?

Player hours over the past week put Development Server at #13,280, inside the top – of all ranked servers.

Join the server

How do you get into Development Server?

Two ways in: press F1 and enter client.connect 89.125.79.135:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp10
Max players 10 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Joining needs game protocol 2633 on your copy of the game.
cs163794
Build Build 163794 is installed here.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.