Local forecast
Gamed!de
Online 89.163.187.239:28015 checked 1h ago
Current conditions
observed 1h agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #9,839
- top 44%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 20:06 UKSun 25 Oct, 20:06 UTC · 2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does Gamed!de hold a steady performance?
Its average over the last 48 hours was 30 server fps, and it never dropped below 25. Buildings, deployables and all else in the world took the entity count to a peak of 115,802. At most it drew 4,005 MB of memory. Players feel lag when fps drops and the entity count climbs.
Is Gamed!de online at the moment, and how consistent is its uptime?
Right now Gamed!de is up and running. Its reported uptime shows a restart about 2 days 20 hours ago. It was up for 48 of 48 hours across the last 2 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 25 October 2026.
Where does Gamed!de run from?
No region is published by Gamed!de. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 89.163.187.239:28015 is its address.
What version of Rust is running on Gamed!de?
On Gamed!de you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on Gamed!de?
For the game's server browser, Gamed!de publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): Capacity: 8; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Gamed!de?
Gamed!de appears in the following Rust Wipe Stats lists: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Settings and rules
What map is Gamed!de on?
The game generates the map on Gamed!de, procedural, size 4,500, seed 1586544950. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does Gamed!de use, and what rules does it enforce?
The name of Gamed!de says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. Community is its listing in the server browser. This server has VAC switched on.
Wipe schedule
When does Gamed!de wipe?
Too few wipes on Gamed!de are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 2 days 22 hours.
What happens on Gamed!de when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 0 hours in.
Player counts
Is Gamed!de busy or quiet?
Out of 8 slots, Gamed!de has 0 filled right now. Averaged over seven days: 0 players, peaking at 1.
How does Gamed!de compare with other Rust servers in the rankings?
Ranked #9,839 on seven-day player hours, Gamed!de is in the top 44% of all ranked servers.
Getting in
What steps let you join Gamed!de?
Two ways in: press F1 and enter client.connect 89.163.187.239:28015, or join from this page with Launch Rust, which opens Steam and connects you.