Rust Wipe StatsWipe forecast
Now 46,616 players 11,649 servers 110 fresh wipes in 3 h

Local forecast

Gamed!de

Online 89.163.189.125:28015 checked 15m ago

teams off hardcore

Current conditions

observed 15m ago
0 / 8
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#9,965
top 45%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

01020304009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.5 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 07:40 UKSat 3 Oct, 06:40 UTC · 26d ago 1 – running 0
Fri 2 Oct, 20:09 UKFri 2 Oct, 19:09 UTC · 26d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reddit.com/r/PlayRust - EU Hardcore EU · no group limit · 9 on average
8/ 200
[EU] Facepunch Hardcore 1 EU · no group limit · monthly · 7 on average
4/ 400
Rustopia.gg - US Hardcore Trio NA · no group limit · weekly · 4 on average
2/ 75
[US East] Facepunch Hardcore 1 NA · no group limit · monthly · 4 on average
2/ 400
Rustafied.com - AU Hardcore OC · no group limit · weekly · 4 on average
7/ 100
Rusticated.com - EU Hardcore Trio | Thursday Wipes EU · no group limit · weekly · 4 on average
0/ 150

Quick answers

from the figures on this page

Server details

How smoothly does Gamed!de run?

Its average over the last 48 hours was 30 server fps, and it never dropped below 30. The world held as many as 67,302 entities, buildings and deployables included. Memory use reached 3,181 MB at its peak. A falling fps and a rising entity count show up to players as lag.

Is Gamed!de online at the moment, and how consistent is its uptime?

Right now Gamed!de is up and running. The uptime it reports puts the last restart about 5 days 18 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 2 October 2026 it was first recorded by Rust Wipe Stats.

Where does Gamed!de run from?

For Gamed!de, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 89.163.189.125:28015 is its address.

What Rust version is Gamed!de on?

On Gamed!de you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

Which meaning sits behind each tag on Gamed!de?

These are the tags Gamed!de publishes for the game's server browser to read: gmhardcore (Game mode): A harsher ruleset: hardcore; mp8 (Max players): Capacity: 8; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Gamed!de?

These Rust Wipe Stats lists include Gamed!de: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Map and rules

What map is Gamed!de on?

A procedural map of size 3,500, generated by the game, runs on Gamed!de.

What settings does Gamed!de use, and what rules does it enforce?

Gather rate is not given in the name for Gamed!de. No group limit is given. It plays as hardcore, Facepunch's hardest mode. You can fight other players and raid their bases. Community is its listing in the server browser. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

Which days and times does Gamed!de schedule its wipes for?

Its rhythm cannot be read yet, as too few of Gamed!de's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 26 days 1 hours is how long the current world has been running.

What happens on Gamed!de when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Population history

Is Gamed!de busy or quiet?

The live count for Gamed!de: 0 players, with 8 slots in total. Across the past week it peaked at 1 and averaged 0 players. Its busiest point in the last 48 hours was 16:00 UTC, averaging 0 players.

Where does Gamed!de sit in the rankings?

Player hours over the past week put Gamed!de at #9,965, inside the top 45% of all ranked servers.

How to join

What steps let you join Gamed!de?

Two ways in: press F1 and enter client.connect 89.163.189.125:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp8
Max players Capacity: 8.
ts0
Group limit Teams are disabled.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.