Rust Wipe StatsWipe forecast
Now 69,100 players 11,795 servers 187 fresh wipes in 3 h

Local forecast

LAG-TEAM

Offline 89.179.241.141:28015 checked 20d ago

Current conditions

observed 20d ago
0 / 5
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,825
top 72%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Fri 2 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:11 UKFri 2 Oct, 18:11 UTC · 26d ago 1 – running 0
Sun 20 Sep, 17:59 UKSun 20 Sep, 16:59 UTC · 38d ago 1 halved by day 5 12 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
508/ 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
423/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
57/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
58/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
57/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average
151/ 200

Quick answers

from the figures on this page

Server facts

Is LAG-TEAM online at the moment, and how consistent is its uptime?

Right now LAG-TEAM is down; the last sighting was 20 days 14 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

In which location does LAG-TEAM sit?

There is no published region for LAG-TEAM. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 89.179.241.141:28015.

What Rust version is LAG-TEAM on?

Rust network protocol 2634 and build 166652 on Windows is what LAG-TEAM runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

Which meaning sits behind each tag on LAG-TEAM?

These are the tags LAG-TEAM publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp5 (Max players): Capacity: 5; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166652 (Build): Build 166652 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry LAG-TEAM?

LAG-TEAM appears in the following Rust Wipe Stats lists: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which map is in use on LAG-TEAM?

A procedural map of size 3,700 with seed 420830277, generated by the game, runs on LAG-TEAM. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on LAG-TEAM?

Gather rate is not given in the name for LAG-TEAM. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe times

When does LAG-TEAM wipe?

Too few wipes on LAG-TEAM are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 17 hours is how long the current world has been running.

What happens on LAG-TEAM when wipe day arrives?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 1 hours in. 0% of recent wipes kept more than half the peak until the next wipe. When it did not hold, the crowd dropped under half by day 5.

Player counts

How many players does LAG-TEAM hold?

At this moment LAG-TEAM is down, having last been seen 20 days 14 hours ago.

How does LAG-TEAM compare with other Rust servers in the rankings?

Ranked #15,825 on seven-day player hours, LAG-TEAM is in the top 72% of all ranked servers.

Join the server

What steps let you join LAG-TEAM?

Two ways in: press F1 and enter client.connect 89.179.241.141:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp5
Max players Capacity: 5.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs166652
Build Build 166652 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.