Rust Wipe StatsWipe forecast
Now 67,310 players 11,773 servers 192 fresh wipes in 3 h

Local forecast · EU

[ESP/Ñ] DEV

Online EU 89.222.104.137:22619 checked 10m ago

biweekly wipes moddedcarbonpve

Current conditions

observed 10m ago
0 / 40
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#8,463
top 38% · #2137 in EU
Last wipe
18h ago
biweekly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

from its schedule tag

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 6h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 6h FW
  2. Wed 11 Nov 17:36 UK · 17:36 UTC 13d 5h
  3. Wed 25 Nov 17:36 UK · 17:36 UTC 27d 5h
  4. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 6h FW
  5. Wed 9 Dec 17:36 UK · 17:36 UTC 41d 5h

Players

AveragePeakWipe
00.250.50.75113:0022:0007:0016:0002:0011:00Wiped Wed 28 Oct, 17:36 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304013:0022:0007:0016:0002:0011:00Wiped Wed 28 Oct, 17:36 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 6h. The force wipe · high confidence

10.8 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctMon 12 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 17:36 UKWed 28 Oct, 17:36 UTC · 18h ago – – running 0
Sat 24 Oct, 23:04 UKSat 24 Oct, 22:04 UTC · 4d ago 1 halved by day 1 3.8 days 0
Mon 12 Oct, 16:04 UKMon 12 Oct, 15:04 UTC · 16d ago 1 halved by day 2 12.3 days 0
Thu 1 Oct, 20:09 UK FWThu 1 Oct, 19:09 UTC · 27d ago 1 halved by day 2 10.8 days 0
Tue 29 Sep, 18:22 UKTue 29 Sep, 17:22 UTC · 29d ago 1 held half 2.1 days 0
Wed 16 Sep, 17:55 UKWed 16 Sep, 16:55 UTC · 42d ago 1 halved by day 2 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average
189/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average
60/ 100
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 28 on average
23/ 200
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid EU · groups of 10+ · biweekly · 26 on average
23/ 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME EU · groups of 8+ · biweekly · 26 on average
4/ 50
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events EU · groups of 8+ · biweekly · 24 on average
22/ 100

Quick answers

from the figures on this page

Server facts

How smoothly does [ESP/Ñ] DEV run?

Server fps averaged 30 in the last 48 hours; the lowest was 30. Buildings, deployables and all else in the world took the entity count to a peak of 71,396. At most it drew 4,021 MB of memory. Players feel lag when fps drops and the entity count climbs.

How reliable is [ESP/Ñ] DEV, and is it online now?

Right now [ESP/Ñ] DEV is up and running. Going by its reported uptime, the last restart was about 6 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 15 September 2026.

What location is [ESP/Ñ] DEV based in?

The EU tag places [ESP/Ñ] DEV in Europe, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 89.222.104.137:22619 is its address.

What version of Rust is running on [ESP/Ñ] DEV?

Rust network protocol 2635 and build 168909 on Linux is what [ESP/Ñ] DEV runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

How should you read the tags on [ESP/Ñ] DEV?

These are the tags [ESP/Ñ] DEV publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 player slots are available; ts12 (Group limit): Teams hold no more than 12; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): Player fighting is off; the world supplies the danger; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs; EU (Europe): You will find it listed in Europe. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry [ESP/Ñ] DEV?

The Rust Wipe Stats lists that include [ESP/Ñ] DEV are: Rust servers in Europe, Modded Rust servers and Rust PvE servers, live. Find it on the server list under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Map and rules

What map is [ESP/Ñ] DEV on?

A procedural map of size 3,500 with seed 1337, generated by the game, runs on [ESP/Ñ] DEV. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Bots y eventos en todo el mapa.

What settings does [ESP/Ñ] DEV use, and what rules does it enforce?

No gather rate appears in the name [ESP/Ñ] DEV. You can have 12 players in a group. This server runs pve, no player fighting. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. This server has VAC switched on.

Wipe times

Which days and times does [ESP/Ñ] DEV schedule its wipes for?

The prediction follows its tag, as too few of [ESP/Ñ] DEV's wipes are recorded to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current map and world began 18 hours. Its tags list a wipe every two weeks.

What happens on [ESP/Ñ] DEV when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 0 hours in. Half the peak or more lasted to the next wipe in 20% of its recent wipes. The fall below half came by day 2 when the crowd did not hold.

Population

How many players does [ESP/Ñ] DEV hold?

[ESP/Ñ] DEV is carrying 0 players at the moment, out of 40 slots. The seven-day average is 0 players, with a peak of 1. At 20:00 UTC it was busiest over the past 48 hours, averaging 0 players.

How does [ESP/Ñ] DEV compare with other Rust servers in the rankings?

Player hours over the last seven days rank [ESP/Ñ] DEV at #8,463, top 38% overall and #2,137 in Europe.

Join the server

What steps let you join [ESP/Ñ] DEV?

Open the console in Rust with F1, then type client.connect 89.222.104.137:22619 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^b,EU,^p,gmrust,cs168909,ts12

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players 40 player slots are available.
ts12
Group limit Teams hold no more than 12.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build It runs game build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE Player fighting is off; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework it runs.

Region

EU
Europe You will find it listed in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.