Local forecast
s12
Offline 90.189.179.91:28015 checked 23h ago
Current conditions
observed 23h agoplayers now
100% full
- 7-day average
- 1
- peak 1
- Rank
- #13,999
- top 63%
- Last wipe
- 23h ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is s12, and is it online now?
Right now s12 is down; the last sighting was 23 hours ago. It came to Rust Wipe Stats's notice first on 28 October 2026.
Where does s12 run from?
For s12, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 90.189.179.91:28015 is its address.
What Rust version is s12 on?
Rust network protocol 2635 and build 168909 on Windows is what s12 runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
How should you read the tags on s12?
These are the tags s12 publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp1 (Max players): 1 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry s12?
These Rust Wipe Stats lists include s12: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules and settings
What map is s12 on?
A procedural map, generated by the game, runs on s12.
What settings does s12 use, and what rules does it enforce?
Gather rate is not given in the name for s12. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.
Wipe days
When does s12 wipe?
Too few wipes on s12 are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 hours.
Population
How many players does s12 hold?
s12 is offline at the moment; the last sighting was 23 hours ago. The seven-day average is 1 players, with a peak of 1. The last 48 hours peak at 22:00 UTC, when the average was 1 players.
How does s12 compare with other Rust servers in the rankings?
The last seven days of player hours rank s12 at #13,999, in the top 63% of ranked servers.
How to join
What steps let you join s12?
Enter client.connect 90.189.179.91:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.