Local forecast
ReRust-DevServer - Whitelisted WIPED 25/10
Online 90.231.47.195:28015 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #6,167
- top 28%
- No wipes
- resets
- 6 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
Next wipe
This server resets its world every few hours (6 new worlds this week), so there is no wipe to forecast.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 00:32 UKSat 24 Oct, 23:32 UTC · 3d ago | – | – | – | 1 |
| Sat 24 Oct, 22:58 UKSat 24 Oct, 21:58 UTC · 3d ago | – | – | – | 0 |
| Sat 24 Oct, 03:46 UKSat 24 Oct, 02:46 UTC · 3d ago | – | – | – | 1 |
| Sat 24 Oct, 03:25 UKSat 24 Oct, 02:25 UTC · 3d ago | – | – | – | 1 |
| Sat 24 Oct, 03:07 UKSat 24 Oct, 02:07 UTC · 3d ago | – | – | – | 0 |
| Fri 23 Oct, 23:35 UKFri 23 Oct, 22:35 UTC · 4d ago | – | – | – | 0 |
| Sun 18 Oct, 15:16 UKSun 18 Oct, 14:16 UTC · 9d ago | 1 | halved by day 4 | 5.3 days | 0 |
| Sun 18 Oct, 00:37 UKSat 17 Oct, 23:37 UTC · 10d ago | 1 | – | 0.6 days | 0 |
| Mon 12 Oct, 15:08 UKMon 12 Oct, 14:08 UTC · 15d ago | – | – | – | 0 |
| Mon 12 Oct, 11:08 UKMon 12 Oct, 10:08 UTC · 15d ago | 1 | held half | 5.6 days | 0 |
| Mon 12 Oct, 01:09 UKMon 12 Oct, 00:09 UTC · 16d ago | 1 | – | 0.4 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does ReRust-DevServer - Whitelisted WIPED 25/10 run?
Across the last 48 hours the average was 84 server fps, with a floor of 63. At its peak the world had 61,422 entities, counting buildings, deployables and the rest. The peak memory draw was 2,748 MB. Players feel lag when fps drops and the entity count climbs.
Is ReRust-DevServer - Whitelisted WIPED 25/10 online at the moment, and how consistent is its uptime?
As of now, ReRust-DevServer - Whitelisted WIPED 25/10 is online. Its reported uptime shows a restart about 15 hours ago. It was up for 116 of 168 hours across the last 7 full days, 69% of the time. It came to Rust Wipe Stats's notice first on 11 October 2026.
What location is ReRust-DevServer - Whitelisted WIPED 25/10 based in?
No region is published by ReRust-DevServer - Whitelisted WIPED 25/10. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 90.231.47.195:28015.
What version of Rust is running on ReRust-DevServer - Whitelisted WIPED 25/10?
On ReRust-DevServer - Whitelisted WIPED 25/10 you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on ReRust-DevServer - Whitelisted WIPED 25/10?
These are the tags ReRust-DevServer - Whitelisted WIPED 25/10 publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does ReRust-DevServer - Whitelisted WIPED 25/10 appear among the Rust Wipe Stats lists and filters?
ReRust-DevServer - Whitelisted WIPED 25/10 appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Rules and settings
What map is ReRust-DevServer - Whitelisted WIPED 25/10 on?
A procedural map of size 3,350 with seed 1337, generated by the game, runs on ReRust-DevServer - Whitelisted WIPED 25/10. You can look at it on RustMaps from this page: same size and seed, same map. The map goes by Custom Map.
What settings does ReRust-DevServer - Whitelisted WIPED 25/10 use, and what rules does it enforce?
No gather rate appears in the name ReRust-DevServer - Whitelisted WIPED 25/10. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. Vanilla is the server's own label: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
Which days and times does ReRust-DevServer - Whitelisted WIPED 25/10 schedule its wipes for?
No wipe schedule is kept on ReRust-DevServer - Whitelisted WIPED 25/10: it remakes the world every few hours, and those resets do not count as wipes.
Player counts
Is ReRust-DevServer - Whitelisted WIPED 25/10 busy or quiet?
The live count for ReRust-DevServer - Whitelisted WIPED 25/10: 0 players, with 100 slots in total. The seven-day average is 0 players, with a peak of 1. At 04:00 UTC it was busiest over the past 48 hours, averaging 1 players.
How does ReRust-DevServer - Whitelisted WIPED 25/10 compare with other Rust servers in the rankings?
The last seven days of player hours rank ReRust-DevServer - Whitelisted WIPED 25/10 at #6,167, in the top 28% of ranked servers.
Join the server
How do you get into ReRust-DevServer - Whitelisted WIPED 25/10?
Open the console in Rust with F1, then type client.connect 90.231.47.195:28015 to join. On this page, Launch Rust does the same through Steam.