Local forecast
LionForge Vanilla #1
Online 91.122.45.39:28015 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #8,072
- top 36%
- Last wipe
- 5d ago
- monthly schedule
- Next wipe
- 8d 10h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 8d 10h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 10h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 10h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 10h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 44 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 16:07 UKThu 22 Oct, 15:07 UTC · 5d ago | 1 | – | running | 0 |
| Thu 15 Oct, 16:07 UKThu 15 Oct, 15:07 UTC · 12d ago | 1 | halved by day 4 | 7 days | 0 |
| Fri 2 Oct, 08:27 UKFri 2 Oct, 07:27 UTC · 26d ago | 1 | halved by day 3 | 13.3 days | 0 |
| Fri 18 Sep, 00:21 UKThu 17 Sep, 23:21 UTC · 40d ago | 2 | halved by day 5 | 14.3 days | 0 |
| Sat 12 Sep, 12:57 UKSat 12 Sep, 11:57 UTC · 45d ago | 2 | held half | 5.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does LionForge Vanilla #1 run?
Its average over the last 48 hours was 173 server fps, and it never dropped below 123. The world held as many as 65,847 entities, buildings and deployables included. At most it drew 4,371 MB of memory. Players feel lag when fps drops and the entity count climbs.
Is LionForge Vanilla #1 online at the moment, and how consistent is its uptime?
Right now LionForge Vanilla #1 is up and running. Going by its reported uptime, the last restart was about 5 days 12 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does LionForge Vanilla #1 sit?
No region is published by LionForge Vanilla #1. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 91.122.45.39:28015 is its address.
What Rust version is LionForge Vanilla #1 on?
On LionForge Vanilla #1 you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
What do LionForge Vanilla #1's tags tell you?
These are the tags LionForge Vanilla #1 publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does LionForge Vanilla #1 appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include LionForge Vanilla #1 are: Modded Rust servers. These filters on the server list will bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Settings and rules
Which map is in use on LionForge Vanilla #1?
LionForge Vanilla #1 runs a procedural map of size 3,500, seed 426701561, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does LionForge Vanilla #1 use, and what rules does it enforce?
No gather rate appears in the name LionForge Vanilla #1. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Vanilla is the server's own label: no changed rates, kits or rules: this is the stock Facepunch game. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does LionForge Vanilla #1 wipe?
Once a month is all LionForge Vanilla #1 wipes, at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current map and world began 5 days 17 hours. Its tags carry a monthly wipe schedule.
What should you expect from wipe day on LionForge Vanilla #1?
At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 44 hours after the reset. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. The fall below half came by day 4 when the crowd did not hold.
Player counts
Is LionForge Vanilla #1 busy or quiet?
LionForge Vanilla #1 is carrying 0 players at the moment, out of 50 slots. Averaged over seven days: 0 players, peaking at 2.
How does LionForge Vanilla #1 compare with other Rust servers in the rankings?
The last seven days of player hours rank LionForge Vanilla #1 at #8,072, in the top 36% of ranked servers.
Getting in
What steps let you join LionForge Vanilla #1?
Enter client.connect 91.122.45.39:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://rust.lionforge.dev/en/ is its website.
