Rust Wipe StatsWipe forecast
Now 45,438 players 11,634 servers 91 fresh wipes in 3 h

Local forecast

LionForge Vanilla #1

Online 91.122.45.39:28015 checked 11m ago

monthly wipes vanillamoddedoxide

Current conditions

observed 11m ago
0 / 50
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#8,072
top 36%
Last wipe
5d ago
monthly schedule
Next wipe
8d 10h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 8d 10h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 10h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 36d 10h FW

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 10h. The force wipe · high confidence

10.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 44 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 16:07 UKThu 22 Oct, 15:07 UTC · 5d ago 1 – running 0
Thu 15 Oct, 16:07 UKThu 15 Oct, 15:07 UTC · 12d ago 1 halved by day 4 7 days 0
Fri 2 Oct, 08:27 UKFri 2 Oct, 07:27 UTC · 26d ago 1 halved by day 3 13.3 days 0
Fri 18 Sep, 00:21 UKThu 17 Sep, 23:21 UTC · 40d ago 2 halved by day 5 14.3 days 0
Sat 12 Sep, 12:57 UKSat 12 Sep, 11:57 UTC · 45d ago 2 held half 5.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
76/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
34/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average
9/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 62 on average
93/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 60 on average
232/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 EU · groups of 16+ · monthly · 58 on average
13/ 1000

Quick answers

from the figures on this page

About the server

How smoothly does LionForge Vanilla #1 run?

Its average over the last 48 hours was 173 server fps, and it never dropped below 123. The world held as many as 65,847 entities, buildings and deployables included. At most it drew 4,371 MB of memory. Players feel lag when fps drops and the entity count climbs.

Is LionForge Vanilla #1 online at the moment, and how consistent is its uptime?

Right now LionForge Vanilla #1 is up and running. Going by its reported uptime, the last restart was about 5 days 12 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

In which location does LionForge Vanilla #1 sit?

No region is published by LionForge Vanilla #1. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 91.122.45.39:28015 is its address.

What Rust version is LionForge Vanilla #1 on?

On LionForge Vanilla #1 you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

What do LionForge Vanilla #1's tags tell you?

These are the tags LionForge Vanilla #1 publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does LionForge Vanilla #1 appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include LionForge Vanilla #1 are: Modded Rust servers. These filters on the server list will bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Settings and rules

Which map is in use on LionForge Vanilla #1?

LionForge Vanilla #1 runs a procedural map of size 3,500, seed 426701561, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does LionForge Vanilla #1 use, and what rules does it enforce?

No gather rate appears in the name LionForge Vanilla #1. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Vanilla is the server's own label: no changed rates, kits or rules: this is the stock Facepunch game. VAC, Valve's anti-cheat, is enabled.

Wipe times

When does LionForge Vanilla #1 wipe?

Once a month is all LionForge Vanilla #1 wipes, at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current map and world began 5 days 17 hours. Its tags carry a monthly wipe schedule.

What should you expect from wipe day on LionForge Vanilla #1?

At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 44 hours after the reset. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. The fall below half came by day 4 when the crowd did not hold.

Player counts

Is LionForge Vanilla #1 busy or quiet?

LionForge Vanilla #1 is carrying 0 players at the moment, out of 50 slots. Averaged over seven days: 0 players, peaking at 2.

How does LionForge Vanilla #1 compare with other Rust servers in the rankings?

The last seven days of player hours rank LionForge Vanilla #1 at #8,072, in the top 36% of ranked servers.

Getting in

What steps let you join LionForge Vanilla #1?

Enter client.connect 91.122.45.39:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://rust.lionforge.dev/en/ is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp50
Max players It holds 50 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Build 168909 is installed here.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the stock Facepunch game.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.