Rust Wipe StatsWipe forecast
Now 40,719 players 11,627 servers 124 fresh wipes in 3 h

Local forecast

Devblog 301 LAN

Offline 91.195.137.181:28015 checked 35d ago

Current conditions

observed 35d ago
0 / 20
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,670
top 71%
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 477 on average
47/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average
87/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average
184/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
5/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
253/ 300
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 258 on average
311/ 300

Quick answers

from the figures on this page

Server facts

Is Devblog 301 LAN online at the moment, and how consistent is its uptime?

Last seen 35 days 16 hours ago, Devblog 301 LAN is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 23 September 2026.

Where does Devblog 301 LAN run from?

Its region code is ger, and Devblog 301 LAN publishes no region. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 91.195.137.181:28015.

What Rust version is Devblog 301 LAN on?

On Devblog 301 LAN you will find Rust network protocol 2602 and build 132924, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

How should you read the tags on Devblog 301 LAN?

For the game's server browser, Devblog 301 LAN publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp20 (Max players): It holds 20 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2602 (Protocol): Game protocol 2602 applies; match it to join; cs132924 (Build): Game build: 132924; ptrak (Networking): RakNet is the network layer, as standard for the game; $rger (Region code): Its region code is ger. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Devblog 301 LAN?

Devblog 301 LAN appears in the following Rust Wipe Stats lists: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What map is Devblog 301 LAN on?

The map is procedural, generated by the game on Devblog 301 LAN.

Which settings and rules are in force on Devblog 301 LAN?

The name of Devblog 301 LAN says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is disabled.

Wipe times

On what schedule does Devblog 301 LAN wipe?

The record of Devblog 301 LAN's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 36 days 19 hours.

Population

Is Devblog 301 LAN busy or quiet?

The last time Devblog 301 LAN was seen was 35 days 16 hours ago; it is offline right now.

Where does Devblog 301 LAN sit in the rankings?

Player hours over the past week put Devblog 301 LAN at #15,670, inside the top 71% of all ranked servers.

Join the server

What do you do to join Devblog 301 LAN?

Two ways in: press F1 and enter client.connect 91.195.137.181:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$rger,v2602,gmrust,cs132924,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp20
Max players It holds 20 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2602
Protocol Game protocol 2602 applies; match it to join.
cs132924
Build Game build: 132924.
ptrak
Networking RakNet is the network layer, as standard for the game.
$rger
Region code Its region code is ger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.