Local forecast
TEST SERVER
Online 91.200.13.51:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #10,614
- top 48%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does TEST SERVER hold a steady performance?
Across the last 48 hours the average was 240 server fps, with a floor of 240. Buildings, deployables and all else in the world took the entity count to a peak of 2,185. The peak memory draw was 604 MB. Lag is what players call it when fps is low and entities are piling up.
How reliable is TEST SERVER, and is it online now?
You will find TEST SERVER online at the moment. Going by its reported uptime, the last restart was about 5 hours ago. In the last 1 full day it stayed up 24 of 24 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 26 October 2026.
What location is TEST SERVER based in?
There is no published region for TEST SERVER. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 91.200.13.51:28015.
What version of Rust is running on TEST SERVER?
Rust network protocol 2635 and build 168909 on Linux is what TEST SERVER runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on TEST SERVER?
These are the tags TEST SERVER publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry TEST SERVER?
TEST SERVER appears in the following Rust Wipe Stats lists: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules and settings
What map is TEST SERVER on?
The game generates the map on TEST SERVER, procedural, size 1,000, seed 12345. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does TEST SERVER use, and what rules does it enforce?
Gather rate is not given in the name for TEST SERVER. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. Community is its listing in the server browser. Valve anti-cheat (VAC) is off on this server.
Wipe days
When does TEST SERVER wipe?
Too few wipes on TEST SERVER are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 36 hours.
Player counts
Is TEST SERVER busy or quiet?
The live count for TEST SERVER: 0 players, with 10 slots in total. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.
How does TEST SERVER compare with other Rust servers in the rankings?
Ranked #10,614 on seven-day player hours, TEST SERVER is in the top 48% of all ranked servers.
Getting in
How do you get into TEST SERVER?
Enter client.connect 91.200.13.51:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.