Local forecast · NA · us5
Server hosted by Physgun.com
Online NA · us5 91.229.114.137:28039 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #12,385
- top 56% · #1380 in NA
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 17:00 UKFri 2 Oct, 16:00 UTC · 26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on Server hosted by Physgun.com?
Server fps averaged 60 in the last 48 hours; the lowest was 60. At its peak the world had 49,156 entities, counting buildings, deployables and the rest. Memory use reached 2,166 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
How reliable is Server hosted by Physgun.com, and is it online now?
You will find Server hosted by Physgun.com online at the moment. The uptime it reports puts the last restart about 3 days 2 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does Server hosted by Physgun.com run from?
The NA tag puts Server hosted by Physgun.com in North America, and the region code is us5. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 91.229.114.137:28039.
What Rust version is Server hosted by Physgun.com on?
Rust network protocol 2635 and build 168909 on Linux is what Server hosted by Physgun.com runs. To join you need the same protocol, and Steam handles the update.
Server tags
What do Server hosted by Physgun.com's tags tell you?
For the game's server browser, Server hosted by Physgun.com publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): 100 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $rus5 (Region code): us5 is the region code in use here; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): The server browser puts it under North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Server hosted by Physgun.com?
These Rust Wipe Stats lists include Server hosted by Physgun.com: Modded Rust servers and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on Server hosted by Physgun.com?
A procedural map of size 2,850 with seed 1337, generated by the game, runs on Server hosted by Physgun.com. You can look at it on RustMaps from this page: same size and seed, same map. Map name, as listed: Custom Map.
Which settings and rules are in force on Server hosted by Physgun.com?
The name of Server hosted by Physgun.com says nothing about gather rate. The default of 8 players is the group limit here. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. It describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. This server has VAC switched on.
Wipe times
When does Server hosted by Physgun.com wipe?
The record of Server hosted by Physgun.com's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 6 hours.
What should you expect from wipe day on Server hosted by Physgun.com?
The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 0 hours in.
Player counts
Is Server hosted by Physgun.com busy or quiet?
Server hosted by Physgun.com is carrying 0 players at the moment, out of 100 slots. Across the past week it peaked at 1 and averaged 0 players.
How does Server hosted by Physgun.com compare with other Rust servers in the rankings?
Seven-day player hours place Server hosted by Physgun.com at #12,385, inside the top 56% of ranked servers and at #1,380 in North America.
Getting in
What steps let you join Server hosted by Physgun.com?
Enter client.connect 91.229.114.137:28039 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.