Rust Wipe StatsWipe forecast
Now 45,884 players 11,696 servers 101 fresh wipes in 3 h

Local forecast · NA · us5

[US] Mello Rust | Vanilla Bi-weekly

Online NA · us5 91.229.114.140:28015 checked 11m ago

biweekly wipes vanillamoddedcarbon

Current conditions

observed 11m ago
1 / 50
players now
Quiet H 1 · avg 0 7-day high and average

2% full

7-day average
0
peak 1
Rank
#7,816
top 35% · #1145 in NA
Last wipe
19h ago
biweekly schedule
Next wipe
7d 18h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

from its schedule tag

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 18h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 18h FW
  2. Wed 11 Nov 05:05 UK · 05:05 UTC 13d 4h
  3. Wed 25 Nov 05:05 UK · 05:05 UTC 27d 4h
  4. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 18h FW
  5. Wed 9 Dec 05:05 UK · 05:05 UTC 41d 4h

Players

AveragePeakWipe
00.250.50.75101:0010:0019:0004:0013:0023:00Wiped Wed 28 Oct, 05:05 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608001:0010:0019:0004:0013:0023:00Wiped Wed 28 Oct, 05:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 35% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 18h. The force wipe · high confidence

7 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 05:05 UKWed 28 Oct, 05:05 UTC · 19h ago – – running 0
Thu 15 Oct, 01:07 UKThu 15 Oct, 00:07 UTC · 14d ago 1 halved by day 1 13.2 days 1
Thu 8 Oct, 01:07 UKThu 8 Oct, 00:07 UTC · 21d ago 2 halved by day 4 7 days 0
Fri 2 Oct, 19:35 UKFri 2 Oct, 18:35 UTC · 26d ago 1 halved by day 1 5.2 days 0
Fri 2 Oct, 07:08 UKFri 2 Oct, 06:08 UTC · 26d ago 1 – 0.5 days 0
Thu 24 Sep, 01:07 UKThu 24 Sep, 00:07 UTC · 35d ago 0 – 8.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 40 on average
50/ 100
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 99 on average
47/ 200
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 68 on average
51/ 200
Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 41 on average
23/ 200
Gringers Solo Only | Noob Friendly Oct 22 NA · groups of 8+ · biweekly · 40 on average
45/ 100
Reddit.com/r/PlayRust - US Biweekly NA · groups of 12+ · biweekly · 29 on average
9/ 200

Quick answers

from the figures on this page

Server facts

Does [US] Mello Rust | Vanilla Bi-weekly hold a steady performance?

Server fps averaged 58 in the last 48 hours; the lowest was 20. Buildings, deployables and all else in the world took the entity count to a peak of 88,665. The peak memory draw was 2,900 MB. A falling fps and a rising entity count show up to players as lag.

Is [US] Mello Rust | Vanilla Bi-weekly online at the moment, and how consistent is its uptime?

You will find [US] Mello Rust | Vanilla Bi-weekly online at the moment. The uptime it reports puts the last restart about 17 hours ago. In the last 7 full days it stayed up 144 of 168 hours, 86% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

Where does [US] Mello Rust | Vanilla Bi-weekly run from?

The NA tag puts [US] Mello Rust | Vanilla Bi-weekly in North America, and the region code is us5. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 91.229.114.140:28015 is its address.

What version of Rust is running on [US] Mello Rust | Vanilla Bi-weekly?

On [US] Mello Rust | Vanilla Bi-weekly you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Server tags

Which meaning sits behind each tag on [US] Mello Rust | Vanilla Bi-weekly?

These are the tags [US] Mello Rust | Vanilla Bi-weekly publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): 50 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $rus5 (Region code): us5 is the region code in use here; ^b (Biweekly): A wipe falls every other week; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): Its place in the server browser is North America; sc1 (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry [US] Mello Rust | Vanilla Bi-weekly?

[US] Mello Rust | Vanilla Bi-weekly appears in the following Rust Wipe Stats lists: Modded Rust servers and US Rust servers. Find it on the server list under Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Rules and settings

Which map is in use on [US] Mello Rust | Vanilla Bi-weekly?

[US] Mello Rust | Vanilla Bi-weekly runs a procedural map of size 3,500, seed 1730058098, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does [US] Mello Rust | Vanilla Bi-weekly use, and what rules does it enforce?

Gather rate is not given in the name for [US] Mello Rust | Vanilla Bi-weekly. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Carbon. Its own description reads vanilla: no changed rates, kits or rules: this is the stock Facepunch game. This server has VAC switched on.

Wipe schedule

When does [US] Mello Rust | Vanilla Bi-weekly wipe?

The prediction follows its tag, as too few of [US] Mello Rust | Vanilla Bi-weekly's wipes are recorded to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current map and world began 19 hours. A fortnightly wipe schedule appears in its tags.

What happens on [US] Mello Rust | Vanilla Bi-weekly when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 1.

Player counts

How many players does [US] Mello Rust | Vanilla Bi-weekly hold?

Out of 50 slots, [US] Mello Rust | Vanilla Bi-weekly has 1 filled right now. Averaged over seven days: 0 players, peaking at 1. At 22:00 UTC it was busiest over the past 48 hours, averaging 1 players.

What position does [US] Mello Rust | Vanilla Bi-weekly hold among Rust servers?

Seven-day player hours place [US] Mello Rust | Vanilla Bi-weekly at #7,816, inside the top 35% of ranked servers and at #1,145 in North America.

Join the server

What steps let you join [US] Mello Rust | Vanilla Bi-weekly?

Two ways in: press F1 and enter client.connect 91.229.114.140:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2635,^z,^y,^b,^v,NA,gmrust,cs168909,sc1,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp50
Max players 50 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$rus5
Region code us5 is the region code in use here.

Wipe schedule

^b
Biweekly A wipe falls every other week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the stock Facepunch game.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America Its place in the server browser is North America.

Other

sc1
Custom tag Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.