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Local forecast · NA

Yaki's Test Server

Online NA 91.229.114.179:28023 checked 14m ago

vanillamoddedcarbon

Current conditions

observed 14m ago
0 / 100
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#11,343
top 51% · #1339 in NA
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 51% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 02:27 UKThu 15 Oct, 01:27 UTC · 13d ago 2 – running 0
Thu 8 Oct, 03:23 UKThu 8 Oct, 02:23 UTC · 20d ago 2 halved by day 2 7 days 0
Fri 2 Oct, 06:53 UKFri 2 Oct, 05:53 UTC · 26d ago 1 halved by day 1 5.9 days 1
Thu 1 Oct, 19:32 UK FWThu 1 Oct, 18:32 UTC · 27d ago 1 – 0.5 days 0
Wed 30 Sep, 02:35 UKWed 30 Sep, 01:35 UTC · 28d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 40 on average
48/ 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average
43/ 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average
12/ 100
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average
20/ 175
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average
6/ 150
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
7/ 90

Quick answers

from the figures on this page

About the server

Is performance good on Yaki's Test Server?

Its average over the last 48 hours was 250 server fps, and it never dropped below 236. Buildings, deployables and all else in the world took the entity count to a peak of 137,175. At most it drew 4,711 MB of memory. Players feel lag when fps drops and the entity count climbs.

Is Yaki's Test Server online at the moment, and how consistent is its uptime?

As of now, Yaki's Test Server is online. Going by its reported uptime, the last restart was about 3 days 17 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

What location is Yaki's Test Server based in?

In North America is where Yaki's Test Server lists itself, using its NA tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 91.229.114.179:28023 is its address.

What version of Rust is running on Yaki's Test Server?

Rust network protocol 2635 and build 168909 on Linux is what Yaki's Test Server runs. Steam updates your game for you; the protocol must match to join.

Server tags

What do Yaki's Test Server's tags tell you?

These are the tags Yaki's Test Server publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): 100 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): You will find it listed in North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Yaki's Test Server?

These Rust Wipe Stats lists include Yaki's Test Server: Modded Rust servers and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is Yaki's Test Server on?

A procedural map of size 4,500 with seed 1337, generated by the game, runs on Yaki's Test Server. You can look at it on RustMaps from this page: same size and seed, same map. Map name, as listed: Custom Map.

What settings does Yaki's Test Server use, and what rules does it enforce?

The name of Yaki's Test Server says nothing about gather rate. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. Vanilla is the server's own label: no changed rates, kits or rules: this is the stock Facepunch game. Valve anti-cheat (VAC) runs on this server.

Wipe days

Which days and times does Yaki's Test Server schedule its wipes for?

No next wipe can be predicted for Yaki's Test Server: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 13 days 22 hours.

What happens on Yaki's Test Server when wipe day arrives?

The average peak across its recent wipes was 2 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 1.5.

Population history

What sort of population does Yaki's Test Server carry?

Out of 100 slots, Yaki's Test Server has 0 filled right now. The seven-day average is 0 players, with a peak of 1. At 23:00 UTC it was busiest over the past 48 hours, averaging 1 players.

How does Yaki's Test Server compare with other Rust servers in the rankings?

Player hours over the last seven days rank Yaki's Test Server at #11,343, top 51% overall and #1,339 in North America.

Getting in

What steps let you join Yaki's Test Server?

Enter client.connect 91.229.114.179:28023 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp100
Max players 100 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the stock Facepunch game.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America You will find it listed in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.