Local forecast · NA
DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub
Online NA 91.229.114.207:28023 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,323
- top 69% · #1529 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 22h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 22h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 22h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 22h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 22h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:23 UK FWThu 1 Oct, 18:23 UTC · 27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub hold a steady performance?
Server fps averaged 120 in the last 48 hours; the lowest was 120. Buildings, deployables and all else in the world took the entity count to a peak of 20,954. The peak memory draw was 3,240 MB. Lag is what players call it when fps is low and entities are piling up.
How reliable is DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub, and is it online now?
You will find DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub online at the moment. Its reported uptime shows a restart about 5 days ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub run from?
In North America is where DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub lists itself, using its NA tag. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 91.229.114.207:28023 is its address.
What Rust version is DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub on?
On DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub's tags tell you?
The server browser reads these tags from DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): Capacity: 200; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon; ^q (Premium): Joining requires premium status in Rust; NA (North America): Its place in the server browser is North America; sc1 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones; rustmaps (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?
These Rust Wipe Stats lists include DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub: Modded Rust servers, Aim, UKN and combat training servers and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which map is in use on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?
Custom map, size 5,000, on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub; the published file is available to download here.
What settings does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub use, and what rules does it enforce?
No gather rate appears in the name DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub. Groups fall back to the game's default of 8 players. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Carbon are the plugin frameworks it runs. Joining requires premium status in Rust. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub schedule its wipes for?
DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 2 hours is how long the current world has been running. A monthly wipe schedule is set out in its tags.
What should you expect from wipe day on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?
The average peak across its recent wipes was 0 players. The crowd on the latest wipe reached its high 0 hours in.
Population history
Is DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub busy or quiet?
The live count for DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub: 0 players, with 200 slots in total. The seven-day average stands at 0 players.
Where does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub sit in the rankings?
Player hours over the last seven days rank DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub at #15,323, top 69% overall and #1,529 in North America.
Join the server
What steps let you join DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?
Two ways in: press F1 and enter client.connect 91.229.114.207:28023, or join from this page with Launch Rust, which opens Steam and connects you. Joining requires premium status in Rust. You can find its website at https://www.dadcorerust.com/.
