Local forecast · NA · us5
Server hosted by Physgun.com
Offline NA · us5 91.229.114.221:28039 checked 1h ago
Current conditions
observed 1h agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #8,349
- top 37% · #1188 in NA
- No wipes
- resets
- 11 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
Next wipe
This server resets its world every few hours (11 new worlds this week), so there is no wipe to forecast.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 00:54 UKThu 29 Oct, 00:54 UTC · 4h ago | – | – | – | 1 |
| Thu 29 Oct, 00:46 UKThu 29 Oct, 00:46 UTC · 4h ago | – | – | – | 1 |
| Wed 28 Oct, 23:38 UKWed 28 Oct, 23:38 UTC · 5h ago | – | – | – | 1 |
| Wed 28 Oct, 22:46 UKWed 28 Oct, 22:46 UTC · 6h ago | – | – | – | 0 |
| Wed 28 Oct, 20:02 UKWed 28 Oct, 20:02 UTC · 8h ago | – | – | – | 0 |
| Wed 28 Oct, 03:13 UKWed 28 Oct, 03:13 UTC · 1d ago | – | – | – | 1 |
| Wed 28 Oct, 03:00 UKWed 28 Oct, 03:00 UTC · 1d ago | – | – | – | 0 |
| Wed 28 Oct, 02:34 UKWed 28 Oct, 02:34 UTC · 1d ago | – | – | – | 1 |
| Wed 28 Oct, 00:33 UKWed 28 Oct, 00:33 UTC · 1d ago | – | – | – | 1 |
| Tue 27 Oct, 22:42 UKTue 27 Oct, 22:42 UTC · 1d ago | – | – | – | 0 |
| Tue 27 Oct, 20:42 UKTue 27 Oct, 20:42 UTC · 1d ago | – | – | – | 0 |
| Mon 28 Sep, 05:54 UKMon 28 Sep, 04:54 UTC · 31d ago | – | – | – | 0 |
| Mon 28 Sep, 05:32 UKMon 28 Sep, 04:32 UTC · 31d ago | – | – | – | 0 |
| Mon 28 Sep, 05:19 UKMon 28 Sep, 04:19 UTC · 31d ago | 1 | held half | 29.7 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on Server hosted by Physgun.com?
Its average over the last 48 hours was 42 server fps, and it never dropped below 5. Buildings, deployables and all else in the world took the entity count to a peak of 6,671. Memory use reached 1,052 MB at its peak. A falling fps and a rising entity count show up to players as lag.
Is Server hosted by Physgun.com online at the moment, and how consistent is its uptime?
Right now Server hosted by Physgun.com is down; the last sighting was 1 hours ago. The uptime it reports puts the last restart about 2 hours ago. In the last 7 full days it stayed up 13 of 168 hours, 8% of the time. It came to Rust Wipe Stats's notice first on 23 September 2026.
In which location does Server hosted by Physgun.com sit?
The NA tag puts Server hosted by Physgun.com in North America, and the region code is us5. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 91.229.114.221:28039.
What Rust version is Server hosted by Physgun.com on?
Rust network protocol 2635 and build 168909 on Linux is what Server hosted by Physgun.com runs. To join you need the same protocol, and Steam handles the update.
Server tags
Which meaning sits behind each tag on Server hosted by Physgun.com?
These are the tags Server hosted by Physgun.com publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp8 (Max players): It holds 8 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $rus5 (Region code): Region code: us5; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here; NA (North America): You will find it listed in North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Server hosted by Physgun.com?
These Rust Wipe Stats lists include Server hosted by Physgun.com: Modded Rust servers and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules and settings
What map is Server hosted by Physgun.com on?
Server hosted by Physgun.com runs a procedural map of size 1,500, seed 1337, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Custom Map.
What settings does Server hosted by Physgun.com use, and what rules does it enforce?
No gather rate appears in the name Server hosted by Physgun.com. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Carbon are the plugin frameworks it runs. Vanilla is the server's own label: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does Server hosted by Physgun.com wipe?
None of the resets on Server hosted by Physgun.com counts as a wipe: it rebuilds the world every few hours and publishes no wipe schedule.
Population history
What sort of population does Server hosted by Physgun.com carry?
At this moment Server hosted by Physgun.com is down, having last been seen 1 hours ago. Across the past week it peaked at 1 and averaged 0 players. Its busiest point in the last 48 hours was 01:00 UTC, averaging 1 players.
How does Server hosted by Physgun.com compare with other Rust servers in the rankings?
Seven-day player hours place Server hosted by Physgun.com at #8,349, inside the top 37% of ranked servers and at #1,188 in North America.
How to join
What do you do to join Server hosted by Physgun.com?
Enter client.connect 91.229.114.221:28039 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.