Local forecast · NA · us5
Hurricane • Dev
Offline NA · us5 91.229.114.221:28047 checked 20h ago
Current conditions
observed 20h agoplayers now
0% full
- 7-day average
- 2
- peak 6
- Rank
- #4,968
- top 22% · #837 in NA
- Last wipe
- 25d ago
- monthly schedule
- Next wipe
- 6d 15h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 15h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 15h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 15h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, top 45% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 15h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 22:58 UKSun 4 Oct, 21:58 UTC · 25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on Hurricane • Dev?
Across the last 48 hours the average was 26 server fps, with a floor of 7. At its peak the world had 111,695 entities, counting buildings, deployables and the rest. Memory use reached 4,333 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is Hurricane • Dev, and is it online now?
Last seen 20 hours ago, Hurricane • Dev is offline now. Its reported uptime shows a restart about 12 hours ago. It was up for 22 of 168 hours across the last 7 full days, 13% of the time. On 14 September 2026 it was first recorded by Rust Wipe Stats.
Where does Hurricane • Dev run from?
Its region code is us5, and Hurricane • Dev lists itself in North America with its NA tag. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 91.229.114.221:28047 is its address.
What Rust version is Hurricane • Dev on?
On Hurricane • Dev you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on Hurricane • Dev?
These are the tags Hurricane • Dev publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp8 (Max players): Capacity: 8; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $rus5 (Region code): Its region code is us5; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^y (Carbon): The plugin framework is Carbon; NA (North America): You will find it listed in North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Hurricane • Dev appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Hurricane • Dev are: Community Rust servers, US Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which map is in use on Hurricane • Dev?
A procedural map of size 4,500 with seed 1337, generated by the game, runs on Hurricane • Dev. From this page RustMaps opens it, since equal size and seed give an equal map. You will see the map named Cat5.gg.
What settings does Hurricane • Dev use, and what rules does it enforce?
No gather rate appears in the name Hurricane • Dev. The default of 8 players is the group limit here. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. Community is its listing in the server browser. Plugin frameworks in use: Carbon. Vanilla is the server's own label: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
Wipe days
On what schedule does Hurricane • Dev wipe?
Once a month is all Hurricane • Dev wipes, at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 25 days 5 hours is how long the current world has been running. Its tags carry a monthly wipe schedule.
What happens on Hurricane • Dev when wipe day arrives?
Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its high 1 hours in.
Population history
Is Hurricane • Dev busy or quiet?
The last time Hurricane • Dev was seen was 20 hours ago; it is offline right now. Across the past week it peaked at 6 and averaged 2 players. Its busiest point in the last 48 hours was 21:00 UTC, averaging 6 players.
What position does Hurricane • Dev hold among Rust servers?
Player hours over the last seven days rank Hurricane • Dev at #4,968, top 22% overall and #837 in North America.
Join the server
What do you do to join Hurricane • Dev?
Two ways in: press F1 and enter client.connect 91.229.114.221:28047, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://discord.com/invite/AG58PsFGGd.