Local forecast · NA · us5
The4s Server [NO RULES] hosted by Physgun.com
Online NA · us5 91.229.114.221:28087 checked 19m ago
Current conditions
observed 19m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #13,060
- top 59% · #1425 in NA
- Last wipe
- 19d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 10:35 UKThu 8 Oct, 09:35 UTC · 19d ago | 1 | – | running | 0 |
| Wed 7 Oct, 16:07 UKWed 7 Oct, 15:07 UTC · 20d ago | 1 | – | 0.8 days | 1 |
| Wed 7 Oct, 09:55 UKWed 7 Oct, 08:55 UTC · 20d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does The4s Server [NO RULES] hosted by Physgun.com run?
Its average over the last 48 hours was 30 server fps, and it never dropped below 30. At its peak the world had 118,129 entities, counting buildings, deployables and the rest. Memory use reached 4,460 MB at its peak. A falling fps and a rising entity count show up to players as lag.
Is The4s Server [NO RULES] hosted by Physgun.com online at the moment, and how consistent is its uptime?
You will find The4s Server [NO RULES] hosted by Physgun.com online at the moment. The uptime it reports puts the last restart about 17 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 7 October 2026.
Where does The4s Server [NO RULES] hosted by Physgun.com run from?
Its region code is us5, and The4s Server [NO RULES] hosted by Physgun.com lists itself in North America with its NA tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 91.229.114.221:28087.
What Rust version is The4s Server [NO RULES] hosted by Physgun.com on?
Rust network protocol 2635 and build 168909 on Linux is what The4s Server [NO RULES] hosted by Physgun.com runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on The4s Server [NO RULES] hosted by Physgun.com?
For the game's server browser, The4s Server [NO RULES] hosted by Physgun.com publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): 100 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $rus5 (Region code): Its region code is us5; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): Its place in the server browser is North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does The4s Server [NO RULES] hosted by Physgun.com appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include The4s Server [NO RULES] hosted by Physgun.com are: Modded Rust servers and US Rust servers. Find it on the server list under Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is The4s Server [NO RULES] hosted by Physgun.com on?
The4s Server [NO RULES] hosted by Physgun.com runs a procedural map of size 4,500, seed 1586544950, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on The4s Server [NO RULES] hosted by Physgun.com?
The name of The4s Server [NO RULES] hosted by Physgun.com says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. Its own description reads vanilla: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does The4s Server [NO RULES] hosted by Physgun.com wipe?
No next wipe can be predicted for The4s Server [NO RULES] hosted by Physgun.com: it wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 19 days 15 hours is how long the current world has been running.
What happens on The4s Server [NO RULES] hosted by Physgun.com when wipe day arrives?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Population
What sort of population does The4s Server [NO RULES] hosted by Physgun.com carry?
The4s Server [NO RULES] hosted by Physgun.com is carrying 0 players at the moment, out of 100 slots. Averaged over seven days: 0 players, peaking at 1. At 18:00 UTC it was busiest over the past 48 hours, averaging 1 players.
What position does The4s Server [NO RULES] hosted by Physgun.com hold among Rust servers?
Seven-day player hours place The4s Server [NO RULES] hosted by Physgun.com at #13,060, inside the top 59% of ranked servers and at #1,425 in North America.
Join the server
How do you get into The4s Server [NO RULES] hosted by Physgun.com?
Open the console in Rust with F1, then type client.connect 91.229.114.221:28087 to join. On this page, Launch Rust does the same through Steam.