Rust Wipe StatsWipe forecast
Now 48,284 players 11,675 servers 121 fresh wipes in 3 h

Local forecast · NA · us5

The4s Server [NO RULES] hosted by Physgun.com

Online NA · us5 91.229.114.221:28087 checked 19m ago

vanillamoddedoxide

Current conditions

observed 19m ago
0 / 100
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#13,060
top 59% · #1425 in NA
Last wipe
19d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

01020304002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 59% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 10:35 UKThu 8 Oct, 09:35 UTC · 19d ago 1 – running 0
Wed 7 Oct, 16:07 UKWed 7 Oct, 15:07 UTC · 20d ago 1 – 0.8 days 1
Wed 7 Oct, 09:55 UKWed 7 Oct, 08:55 UTC · 20d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 37 on average
56/ 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average
48/ 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average
19/ 100
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 16 on average
24/ 175
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 14 on average
13/ 150
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
11/ 90

Quick answers

from the figures on this page

Server facts

How smoothly does The4s Server [NO RULES] hosted by Physgun.com run?

Its average over the last 48 hours was 30 server fps, and it never dropped below 30. At its peak the world had 118,129 entities, counting buildings, deployables and the rest. Memory use reached 4,460 MB at its peak. A falling fps and a rising entity count show up to players as lag.

Is The4s Server [NO RULES] hosted by Physgun.com online at the moment, and how consistent is its uptime?

You will find The4s Server [NO RULES] hosted by Physgun.com online at the moment. The uptime it reports puts the last restart about 17 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 7 October 2026.

Where does The4s Server [NO RULES] hosted by Physgun.com run from?

Its region code is us5, and The4s Server [NO RULES] hosted by Physgun.com lists itself in North America with its NA tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 91.229.114.221:28087.

What Rust version is The4s Server [NO RULES] hosted by Physgun.com on?

Rust network protocol 2635 and build 168909 on Linux is what The4s Server [NO RULES] hosted by Physgun.com runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

How should you read the tags on The4s Server [NO RULES] hosted by Physgun.com?

For the game's server browser, The4s Server [NO RULES] hosted by Physgun.com publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): 100 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $rus5 (Region code): Its region code is us5; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): Its place in the server browser is North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does The4s Server [NO RULES] hosted by Physgun.com appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include The4s Server [NO RULES] hosted by Physgun.com are: Modded Rust servers and US Rust servers. Find it on the server list under Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

What map is The4s Server [NO RULES] hosted by Physgun.com on?

The4s Server [NO RULES] hosted by Physgun.com runs a procedural map of size 4,500, seed 1586544950, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on The4s Server [NO RULES] hosted by Physgun.com?

The name of The4s Server [NO RULES] hosted by Physgun.com says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. Its own description reads vanilla: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. Valve anti-cheat (VAC) runs on this server.

Wipe times

When does The4s Server [NO RULES] hosted by Physgun.com wipe?

No next wipe can be predicted for The4s Server [NO RULES] hosted by Physgun.com: it wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 19 days 15 hours is how long the current world has been running.

What happens on The4s Server [NO RULES] hosted by Physgun.com when wipe day arrives?

Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak.

Population

What sort of population does The4s Server [NO RULES] hosted by Physgun.com carry?

The4s Server [NO RULES] hosted by Physgun.com is carrying 0 players at the moment, out of 100 slots. Averaged over seven days: 0 players, peaking at 1. At 18:00 UTC it was busiest over the past 48 hours, averaging 1 players.

What position does The4s Server [NO RULES] hosted by Physgun.com hold among Rust servers?

Seven-day player hours place The4s Server [NO RULES] hosted by Physgun.com at #13,060, inside the top 59% of ranked servers and at #1,425 in North America.

Join the server

How do you get into The4s Server [NO RULES] hosted by Physgun.com?

Open the console in Rust with F1, then type client.connect 91.229.114.221:28087 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp100
Max players 100 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$rus5
Region code Its region code is us5.

Difficulty

^v
Vanilla Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Region

NA
North America Its place in the server browser is North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.