Local forecast · NA · us5
RGN 100000x PvE [Events|Purge|Zombies|SkillTree]
Online NA · us5 91.229.114.68:28047 checked 1h ago
Current conditions
observed 1h agoplayers now
4% full
- 7-day average
- 3
- peak 11
- Rank
- #1,793
- top 8% · #276 in NA
- Last wipe
- 6d ago
- weekly schedule
- Next wipe
- 22h
- Thu 29 Oct, 17:10 UK · 17:10 UTC
Next wipe
fixed weekdaysThursday 29 October, 17:10 UK · 17:10 UTC
in 22h
Every Thursday at 17:10 UTC · high confidence
Coming wipes
- Thu 29 Oct 17:10 UK · 17:10 UTC 22h
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 0h FW
- Thu 12 Nov 17:10 UK · 17:10 UTC 14d 22h
- Thu 19 Nov 17:10 UK · 17:10 UTC 21d 22h
- Thu 26 Nov 17:10 UK · 17:10 UTC 28d 22h
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 0h FW
- Thu 10 Dec 17:10 UK · 17:10 UTC 42d 22h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 17:10 UK · 17:10 UTC, in 22h. Every Thursday at 17:10 UTC · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 44 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:10 UKThu 22 Oct, 17:10 UTC · 6d ago | 11 | – | running | 3 |
| Thu 15 Oct, 18:29 UKThu 15 Oct, 17:29 UTC · 13d ago | 9 | held half | 7 days | 4 |
| Thu 8 Oct, 18:10 UKThu 8 Oct, 17:10 UTC · 20d ago | 7 | held half | 7 days | 3 |
| Thu 1 Oct, 18:24 UK FWThu 1 Oct, 17:24 UTC · 27d ago | 8 | held half | 7 days | 1 |
| Fri 25 Sep, 21:38 UKFri 25 Sep, 20:38 UTC · 32d ago | 7 | held half | 5.9 days | 0 |
| Thu 17 Sep, 18:10 UKThu 17 Sep, 17:10 UTC · 41d ago | 9 | halved by day 4 | 8.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?
Its average over the last 48 hours was 56 server fps, and it never dropped below 8. At its peak the world had 83,597 entities, counting buildings, deployables and the rest. At most it drew 4,477 MB of memory. Lag is what players call it when fps is low and entities are piling up.
Is RGN 100000x PvE [Events|Purge|Zombies|SkillTree] online at the moment, and how consistent is its uptime?
Right now RGN 100000x PvE [Events|Purge|Zombies|SkillTree] is up and running. Going by its reported uptime, the last restart was about 59 minutes ago. In the last 7 full days it stayed up 162 of 168 hours, 96% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] sit?
The NA tag puts RGN 100000x PvE [Events|Purge|Zombies|SkillTree] in North America, and the region code is us5. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 91.229.114.68:28047 is its address.
What version of Rust is running on RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?
Rust network protocol 2635 and build 168909 on Linux is what RGN 100000x PvE [Events|Purge|Zombies|SkillTree] runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do RGN 100000x PvE [Events|Purge|Zombies|SkillTree]'s tags tell you?
For the game's server browser, RGN 100000x PvE [Events|Purge|Zombies|SkillTree] publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $rus5 (Region code): Region code: us5; ^w (Weekly): A wipe every week; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): The server browser puts it under North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?
RGN 100000x PvE [Events|Purge|Zombies|SkillTree] appears in the following Rust Wipe Stats lists: Rust servers with a gather rate above 10x, Modded Rust servers, Rust PvE servers, live, Rust servers with zombies and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Map and rules
What map is RGN 100000x PvE [Events|Purge|Zombies|SkillTree] on?
RGN 100000x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 3,000, seed 1393169208, made by the game. You can look at it on RustMaps from this page: same size and seed, same map. Map name, as listed: RustGamingNation Procedural.
What settings does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] use, and what rules does it enforce?
RGN 100000x PvE [Events|Purge|Zombies|SkillTree] sets gather at 100000x, according to its own name. No group setting is published, so the game default of 8 players applies. It plays as pve, no player fighting. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe days
On what schedule does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] wipe?
The wipe rhythm on RGN 100000x PvE [Events|Purge|Zombies|SkillTree] is every Thursday at 17:10 UTC. Expect the next wipe on Thursday 29 October at 17:10 UTC. The current map and world began 6 days 1 hours. Wipes once a week, according to its tags.
What happens on RGN 100000x PvE [Events|Purge|Zombies|SkillTree] when wipe day arrives?
Its recent wipes drew an average peak of 9 players. The crowd on the latest wipe reached its high 44 hours in. Half the peak or more lasted to the next wipe in 80% of its recent wipes. The fall below half came by day 4 when the crowd did not hold.
Population history
Is RGN 100000x PvE [Events|Purge|Zombies|SkillTree] busy or quiet?
Out of 100 slots, RGN 100000x PvE [Events|Purge|Zombies|SkillTree] has 4 filled right now. Averaged over seven days: 3 players, peaking at 11. At 19:00 UTC it was busiest over the past 48 hours, averaging 6 players.
What position does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] hold among Rust servers?
Player hours over the last seven days rank RGN 100000x PvE [Events|Purge|Zombies|SkillTree] at #1,793, top 8% overall and #276 in North America.
How to join
What steps let you join RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?
Two ways in: press F1 and enter client.connect 91.229.114.68:28047, or join from this page with Launch Rust, which opens Steam and connects you. https://rustgamingnation.com/ is its website.
