Local forecast · NA · us5
JRs
Online NA · us5 91.229.114.90:28120 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #5,635
- top 25% · #939 in NA
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 02:56 UKFri 23 Oct, 01:56 UTC · 6d ago | 1 | – | running | 0 |
| Fri 2 Oct, 22:21 UKFri 2 Oct, 21:21 UTC · 26d ago | 0 | – | 20.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on JRs?
Server fps averaged 51 in the last 48 hours; the lowest was 32. The world held as many as 125,218 entities, buildings and deployables included. At most it drew 3,519 MB of memory. A falling fps and a rising entity count show up to players as lag.
Is JRs online at the moment, and how consistent is its uptime?
Right now JRs is up and running. The uptime it reports puts the last restart about 18 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is JRs based in?
Its region code is us5, and JRs lists itself in North America with its NA tag. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 91.229.114.90:28120 is its address.
What version of Rust is running on JRs?
Rust network protocol 2635 and build 168909 on Linux is what JRs runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on JRs?
For the game's server browser, JRs publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp25 (Max players): 25 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $rus5 (Region code): Region code: us5; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; NA (North America): Its place in the server browser is North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry JRs?
These Rust Wipe Stats lists include JRs: Community Rust servers, US Rust servers and Vanilla Rust servers. Find it on the server list under Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
What map is JRs on?
JRs runs a procedural map of size 4,500, seed 722508191, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on JRs?
The name of JRs says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Community is its listing in the server browser. Vanilla is the server's own label: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
Wipe days
When does JRs wipe?
Its rhythm cannot be read yet, as too few of JRs's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 6 days 2 hours is how long the current world has been running.
What happens on JRs when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. 1 hours after the latest wipe, the crowd hit its peak.
Population history
What sort of population does JRs carry?
The live count for JRs: 0 players, with 25 slots in total. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 11:00 UTC, averaging 1 players.
How does JRs compare with other Rust servers in the rankings?
Seven-day player hours place JRs at #5,635, inside the top 25% of ranked servers and at #939 in North America.
How to join
What do you do to join JRs?
Two ways in: press F1 and enter client.connect 91.229.114.90:28120, or join from this page with Launch Rust, which opens Steam and connects you.