Rust Wipe StatsWipe forecast
Now 33,506 players 11,662 servers 80 fresh wipes in 3 h

Local forecast · NA · us5

JRs

Online NA · us5 91.229.114.90:28120 checked 11m ago

vanilla

Current conditions

observed 11m ago
0 / 25
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#5,635
top 25% · #939 in NA
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75105:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

20.2 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 02:56 UKFri 23 Oct, 01:56 UTC · 6d ago 1 – running 0
Fri 2 Oct, 22:21 UKFri 2 Oct, 21:21 UTC · 26d ago 0 – 20.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Main| NA · groups of 12+ · weekly · 251 on average
36/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
34/ 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 203 on average
380/ 425
Rustafied.com - US Friday NA · groups of 16+ · weekly · 155 on average
5/ 100
Rustoria.co - US Mondays NA · groups of 12+ · weekly · 154 on average
245/ 325
Rustopia.gg - US Main Premium NA · groups of 16+ · weekly · 145 on average
17/ 200

Quick answers

from the figures on this page

Server facts

Is performance good on JRs?

Server fps averaged 51 in the last 48 hours; the lowest was 32. The world held as many as 125,218 entities, buildings and deployables included. At most it drew 3,519 MB of memory. A falling fps and a rising entity count show up to players as lag.

Is JRs online at the moment, and how consistent is its uptime?

Right now JRs is up and running. The uptime it reports puts the last restart about 18 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

What location is JRs based in?

Its region code is us5, and JRs lists itself in North America with its NA tag. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 91.229.114.90:28120 is its address.

What version of Rust is running on JRs?

Rust network protocol 2635 and build 168909 on Linux is what JRs runs. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

Which meaning sits behind each tag on JRs?

For the game's server browser, JRs publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp25 (Max players): 25 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $rus5 (Region code): Region code: us5; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; NA (North America): Its place in the server browser is North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry JRs?

These Rust Wipe Stats lists include JRs: Community Rust servers, US Rust servers and Vanilla Rust servers. Find it on the server list under Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

What map is JRs on?

JRs runs a procedural map of size 4,500, seed 722508191, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on JRs?

The name of JRs says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Community is its listing in the server browser. Vanilla is the server's own label: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

Wipe days

When does JRs wipe?

Its rhythm cannot be read yet, as too few of JRs's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 6 days 2 hours is how long the current world has been running.

What happens on JRs when wipe day arrives?

At their busiest, its recent wipes averaged 0 players. 1 hours after the latest wipe, the crowd hit its peak.

Population history

What sort of population does JRs carry?

The live count for JRs: 0 players, with 25 slots in total. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 11:00 UTC, averaging 1 players.

How does JRs compare with other Rust servers in the rankings?

Seven-day player hours place JRs at #5,635, inside the top 25% of ranked servers and at #939 in North America.

How to join

What do you do to join JRs?

Two ways in: press F1 and enter client.connect 91.229.114.90:28120, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp25,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp25
Max players 25 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$rus5
Region code Region code: us5.

Difficulty

^v
Vanilla Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships.

Region

NA
North America Its place in the server browser is North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.