Local forecast
BuildLab
Offline 91.245.155.25:47831 checked 18h ago
Current conditions
observed 18h agoplayers now
25% full
- 7-day average
- 1
- peak 1
- Rank
- #6,600
- top 30%
- Last wipe
- 7d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 42 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 21:02 UKWed 21 Oct, 20:02 UTC · 7d ago | 1 | – | running | 0 |
| Fri 2 Oct, 18:05 UKFri 2 Oct, 17:05 UTC · 27d ago | – | – | 19.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is BuildLab online at the moment, and how consistent is its uptime?
Right now BuildLab is down; the last sighting was 18 hours ago. It was up for 33 of 168 hours across the last 7 full days, 20% of the time. It came to Rust Wipe Stats's notice first on 27 September 2026.
What location is BuildLab based in?
There is no published region for BuildLab. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 91.245.155.25:47831 is its address.
What Rust version is BuildLab on?
On BuildLab you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do BuildLab's tags tell you?
For the game's server browser, BuildLab publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp4 (Max players): It holds 4 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry BuildLab?
These Rust Wipe Stats lists include BuildLab: Modded Rust servers and Rust build and creative servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What map is BuildLab on?
A procedural map, generated by the game, runs on BuildLab.
What settings does BuildLab use, and what rules does it enforce?
No gather rate appears in the name BuildLab. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
On what schedule does BuildLab wipe?
Its rhythm cannot be read yet, as too few of BuildLab's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 7 days 23 hours.
What should you expect from wipe day on BuildLab?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 42 hours in.
Population history
How many players does BuildLab hold?
At this moment BuildLab is down, having last been seen 18 hours ago. Across the past week it peaked at 1 and averaged 1 players. The last 48 hours peak at 20:00 UTC, when the average was 1 players.
Where does BuildLab sit in the rankings?
The last seven days of player hours rank BuildLab at #6,600, in the top 30% of ranked servers.
Getting in
How do you get into BuildLab?
Two ways in: press F1 and enter client.connect 91.245.155.25:47831, or join from this page with Launch Rust, which opens Steam and connects you.