Local forecast
SLASHPLAY server
Offline 91.98.186.88:28015 checked 1d ago
Current conditions
observed 1d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:09 UKTue 27 Oct, 12:09 UTC · 1d ago | – | – | running | 0 |
| Thu 22 Oct, 09:24 UKThu 22 Oct, 08:24 UTC · 6d ago | 0 | – | 5.2 days | 0 |
| Tue 20 Oct, 16:49 UKTue 20 Oct, 15:49 UTC · 8d ago | 0 | – | 1.7 days | 0 |
| Thu 15 Oct, 19:09 UKThu 15 Oct, 18:09 UTC · 13d ago | 0 | – | 4.9 days | 0 |
| Thu 8 Oct, 23:29 UKThu 8 Oct, 22:29 UTC · 20d ago | 0 | – | 6.8 days | 0 |
| Thu 8 Oct, 13:11 UKThu 8 Oct, 12:11 UTC · 20d ago | 0 | – | 0.4 days | 0 |
| Wed 7 Oct, 10:29 UKWed 7 Oct, 09:29 UTC · 21d ago | 0 | – | 1.1 days | 0 |
| Tue 6 Oct, 11:58 UKTue 6 Oct, 10:58 UTC · 22d ago | 0 | – | 0.9 days | 0 |
| Sun 4 Oct, 03:05 UKSun 4 Oct, 02:05 UTC · 25d ago | 0 | – | 2.4 days | 0 |
| Sat 3 Oct, 16:10 UKSat 3 Oct, 15:10 UTC · 25d ago | 0 | – | 0.5 days | 0 |
| Fri 2 Oct, 17:39 UKFri 2 Oct, 16:39 UTC · 26d ago | 0 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is SLASHPLAY server online at the moment, and how consistent is its uptime?
Right now SLASHPLAY server is down; the last sighting was 44 hours ago. It was up for 2 of 168 hours across the last 7 full days, 1% of the time. The first sighting by Rust Wipe Stats was on 2 October 2026.
Where does SLASHPLAY server run from?
For SLASHPLAY server, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 91.98.186.88:28015 is its address.
What Rust version is SLASHPLAY server on?
On SLASHPLAY server you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Lists and tags
How should you read the tags on SLASHPLAY server?
The server browser reads these tags from SLASHPLAY server: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): 50 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does SLASHPLAY server appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include SLASHPLAY server are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
Which map is in use on SLASHPLAY server?
A procedural map, generated by the game, runs on SLASHPLAY server.
What settings does SLASHPLAY server use, and what rules does it enforce?
No gather rate appears in the name SLASHPLAY server. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does SLASHPLAY server wipe?
No next wipe can be predicted for SLASHPLAY server: it wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 44 hours is how long the current world has been running.
What should you expect from wipe day on SLASHPLAY server?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Population history
What sort of population does SLASHPLAY server carry?
SLASHPLAY server is offline at the moment; the last sighting was 44 hours ago. The average for the past week is 0 players.
How does SLASHPLAY server compare with other Rust servers in the rankings?
Ranked #15,338 on seven-day player hours, SLASHPLAY server is in the top 69% of all ranked servers.
Getting in
What steps let you join SLASHPLAY server?
Enter client.connect 91.98.186.88:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.