Local forecast
KiryaFun
Online 92.118.11.47:28799 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #13,725
- top 62%
- Last wipe
- 22d ago
- monthly schedule
- Next wipe
- 7d 20h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 20h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 20h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 20h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 20h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 09:13 UKTue 6 Oct, 08:13 UTC · 22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does KiryaFun hold a steady performance?
Its average over the last 48 hours was 90 server fps, and it never dropped below 9. The world held as many as 27,699 entities, buildings and deployables included. At most it drew 3,458 MB of memory. Players feel lag when fps drops and the entity count climbs.
How reliable is KiryaFun, and is it online now?
You will find KiryaFun online at the moment. Its reported uptime shows a restart about 5 days ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does KiryaFun run from?
There is no published region for KiryaFun. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 92.118.11.47:28799.
What Rust version is KiryaFun on?
On KiryaFun you will find Rust network protocol 2635 and build 167781, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Lists and tags
How should you read the tags on KiryaFun?
For the game's server browser, KiryaFun publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): Capacity: 50; ts5 (Group limit): Teams hold no more than 5; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; modded (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does KiryaFun appear among the Rust Wipe Stats lists and filters?
KiryaFun appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which map is in use on KiryaFun?
The game generates the map on KiryaFun, procedural, size 2,350, seed 87492680. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does KiryaFun use, and what rules does it enforce?
Gather rate is not given in the name for KiryaFun. You can have 5 players in a group. It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. Vanilla is the server's own label: facepunch's game as shipped: rates, kits and rules are unchanged. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
When does KiryaFun wipe?
Once a month is all KiryaFun wipes, at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 22 days 14 hours is how long the current world has been running. The tags state that it wipes once a month.
What happens on KiryaFun when wipe day arrives?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 0 hours in.
Player counts
How many players does KiryaFun hold?
KiryaFun is carrying 0 players at the moment, out of 50 slots. Averaged over seven days: 0 players, peaking at 1. At 07:00 UTC it was busiest over the past 48 hours, averaging 0 players.
How does KiryaFun compare with other Rust servers in the rankings?
The last seven days of player hours rank KiryaFun at #13,725, in the top 62% of ranked servers.
Getting in
What steps let you join KiryaFun?
Open the console in Rust with F1, then type client.connect 92.118.11.47:28799 to join. On this page, Launch Rust does the same through Steam. https://site.xyz/ is its website.