Rust Wipe StatsWipe forecast
Now 52,558 players 11,680 servers 137 fresh wipes in 3 h

Local forecast

Donay Test

Online 92.118.207.131:28147 checked 11m ago

Current conditions

observed 11m ago
0 / 40
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctThu 15 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 16:43 UKWed 21 Oct, 15:43 UTC · 7d ago 1 – running 0
Thu 15 Oct, 12:34 UKThu 15 Oct, 11:34 UTC · 13d ago 0 – 6.2 days 0
Thu 1 Oct, 11:04 UKThu 1 Oct, 10:04 UTC · 27d ago 3 halved by day 1 14.1 days 1
Wed 30 Sep, 14:27 UKWed 30 Sep, 13:27 UTC · 28d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average
355/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
327/ 325
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
33/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
34/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
55/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average
168/ 200

Quick answers

from the figures on this page

About the server

Is performance good on Donay Test?

Server fps averaged 204 in the last 48 hours; the lowest was 159. At its peak the world had 98,551 entities, counting buildings, deployables and the rest. At most it drew 4,830 MB of memory. Players feel lag when fps drops and the entity count climbs.

How reliable is Donay Test, and is it online now?

You will find Donay Test online at the moment. Going by its reported uptime, the last restart was about 7 days 16 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 30 September 2026.

What location is Donay Test based in?

There is no published region for Donay Test. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 92.118.207.131:28147 is its address.

What version of Rust is running on Donay Test?

Rust network protocol 2634 and build 167781 on Linux is what Donay Test runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

How should you read the tags on Donay Test?

For the game's server browser, Donay Test publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Donay Test?

The Rust Wipe Stats lists that include Donay Test are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

Which map is in use on Donay Test?

Donay Test runs a procedural map of size 4,250, seed 1558127509, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on Donay Test?

Gather rate is not given in the name for Donay Test. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

On what schedule does Donay Test wipe?

There is no next wipe to predict, because Donay Test wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 7 days 18 hours is how long the current world has been running.

What happens on Donay Test when wipe day arrives?

The average peak across its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 1.

Player counts

Is Donay Test busy or quiet?

The live count for Donay Test: 0 players, with 40 slots in total. The seven-day average stands at 0 players.

How does Donay Test compare with other Rust servers in the rankings?

The last seven days of player hours rank Donay Test at #15,335, in the top 69% of ranked servers.

Getting in

How do you get into Donay Test?

Enter client.connect 92.118.207.131:28147 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://pineriver.dk.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp40
Max players It holds 40 players.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.