Local forecast
Test
Offline 92.127.248.4:28015 checked 3d ago
Current conditions
observed 3d agoplayers now
100% full
- 7-day average
- 1
- peak 1
- Rank
- #10,981
- top 49%
- Last wipe
- 3d ago
- weekly schedule
- Next wipe
- 2d 22h
- Sun 1 Nov, 15:56 UK · 15:56 UTC
Next wipe
from its schedule tagSunday 1 November, 15:56 UK · 15:56 UTC
in 2d 22h
Its weekly schedule tag · low confidence
Coming wipes
- Sun 1 Nov 15:56 UK · 15:56 UTC 2d 22h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 1h FW
- Sun 8 Nov 15:56 UK · 15:56 UTC 9d 22h
- Sun 15 Nov 15:56 UK · 15:56 UTC 16d 22h
- Sun 22 Nov 15:56 UK · 15:56 UTC 23d 22h
- Sun 29 Nov 15:56 UK · 15:56 UTC 30d 22h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 1h FW
- Sun 6 Dec 15:56 UK · 15:56 UTC 37d 22h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers, and #462 of the trio servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 15:56 UK · 15:56 UTC, in 2d 22h. Its weekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:56 UKSun 25 Oct, 15:56 UTC · 4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is Test online at the moment, and how consistent is its uptime?
Last seen 3 days 21 hours ago, Test is offline now. In the last 4 full days it stayed up 3 of 96 hours, 3% of the time. It came to Rust Wipe Stats's notice first on 24 October 2026.
Where does Test run from?
For Test, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 92.127.248.4:28015.
What version of Rust is running on Test?
On Test you will find Rust network protocol 2635 and build 168909, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
How should you read the tags on Test?
These are the tags Test publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 player slots are available; ts3 (Group limit): Teams hold no more than 3; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^w (Weekly): A wipe every week; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Test appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Test are: Modded Rust servers and Trio servers, group limit 3. Find it on the server list under Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.
Settings and rules
What settings does Test use, and what rules does it enforce?
No gather rate appears in the name Test. Groups can reach 3 players, under trio. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Vanilla is the server's own label: no changed rates, kits or rules: this is the stock Facepunch game. Valve anti-cheat (VAC) runs on this server.
Wipe times
On what schedule does Test wipe?
The prediction follows its tag, as too few of Test's wipes are recorded to confirm the schedule. Expect the next wipe on Sunday 1 November at 15:56 UTC. The world it is running now dates from 3 days 21 hours. Wipes once a week, according to its tags.
What should you expect from wipe day on Test?
The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 1 hours after the reset.
Player counts
How many players does Test hold?
At this moment Test is down, having last been seen 3 days 21 hours ago. The seven-day average is 1 players, with a peak of 1.
How does Test compare with other Rust servers in the rankings?
Ranked #10,981 on seven-day player hours, Test is in the top 49% of all ranked servers. The #462 position among trio servers is where it falls.
Getting in
What steps let you join Test?
Enter client.connect 92.127.248.4:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.