Rust Wipe StatsWipe forecast
Now 89,289 players 11,829 servers 90 fresh wipes in 3 h

Local forecast

Experiment

Offline 92.209.233.160:28015 checked 17d ago

quad softcore

Current conditions

observed 17d ago
1 / 10
players now
Offline H – · avg 0 7-day high and average

10% full

7-day average
0
peak –
Rank
#14,824
top 67%
Last wipe
17d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 67% of all ranked servers, and #602 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 21:20 UKSat 10 Oct, 20:20 UTC · 17d ago 1 – running 1
Sat 3 Oct, 13:24 UKSat 3 Oct, 12:24 UTC · 25d ago 1 held half 7.3 days 0
Mon 28 Sep, 18:52 UKMon 28 Sep, 17:52 UTC · 30d ago 1 held half 4.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1 quad · monthly · 67 on average
55/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 60 on average
48/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 34 on average
20/ 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 12 on average
1/ 100
[红牛五倍]10.28日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average
11/ 200
[红果十倍]10.29日|新档|开荒|激战|爽玩 EA · quad · weekly · 8 on average
11/ 200

Quick answers

from the figures on this page

Server facts

How reliable is Experiment, and is it online now?

Experiment is currently offline, with the last sighting 17 days 22 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 19 September 2026.

In which location does Experiment sit?

No region is published by Experiment. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 92.209.233.160:28015 is its address.

What Rust version is Experiment on?

Rust network protocol 2634 and build 166652 on Windows is what Experiment runs. Steam updates your game for you; the protocol must match to join.

Lists and tags

How should you read the tags on Experiment?

For the game's server browser, Experiment publishes these tags: gmsoftcore (Game mode): Softcore applies, an easier set of rules; mp10 (Max players): It holds 10 players; ts4 (Group limit): You can have up to 4 players per team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does Experiment appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Experiment: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Settings and rules

What map is Experiment on?

The map is procedural, generated by the game on Experiment.

Which settings and rules are in force on Experiment?

The name of Experiment says nothing about gather rate. Groups can reach 4 players, under quad. This server runs softcore, Facepunch's friendlier mode, where part of your loot stays with you. Both PvP and raiding are on. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

When does Experiment wipe?

No next wipe can be predicted for Experiment: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 days 22 hours is how long the current world has been running.

What should you expect from wipe day on Experiment?

Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak. 100% of recent wipes kept more than half the peak until the next wipe.

Player counts

How many players does Experiment hold?

The last time Experiment was seen was 17 days 22 hours ago; it is offline right now.

How does Experiment compare with other Rust servers in the rankings?

Player hours over the past week put Experiment at #14,824, inside the top 67% of all ranked servers. The #602 position among quad servers is where it falls.

Getting in

What do you do to join Experiment?

Two ways in: press F1 and enter client.connect 92.209.233.160:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4

Game

gmsoftcore
Game mode Softcore applies, an easier set of rules.
mp10
Max players It holds 10 players.
ts4
Group limit You can have up to 4 players per team.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.