Local forecast
A Shockbyte Rust Server
Online 92.222.138.227:28388 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,326
- top 69%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 29 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 12:00 UKThu 8 Oct, 11:00 UTC · 21d ago | 2 | – | running | 0 |
| Wed 30 Sep, 13:28 UKWed 30 Sep, 12:28 UTC · 29d ago | 2 | halved by day 2 | 7.9 days | 0 |
| Thu 24 Sep, 15:49 UKThu 24 Sep, 14:49 UTC · 34d ago | 2 | halved by day 4 | 5.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on A Shockbyte Rust Server?
Across the last 48 hours the average was 193 server fps, with a floor of 151. At its peak the world had 44,107 entities, counting buildings, deployables and the rest. Memory use reached 3,333 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
How reliable is A Shockbyte Rust Server, and is it online now?
As of now, A Shockbyte Rust Server is online. Going by its reported uptime, the last restart was about 3 days 1 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is A Shockbyte Rust Server based in?
For A Shockbyte Rust Server, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 92.222.138.227:28388.
What version of Rust is running on A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
What do A Shockbyte Rust Server's tags tell you?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): The mode is plain Rust survival; mp3 (Max players): 3 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does A Shockbyte Rust Server appear among the Rust Wipe Stats lists and filters?
A Shockbyte Rust Server appears in the following Rust Wipe Stats lists: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and rules
Which map is in use on A Shockbyte Rust Server?
A procedural map of size 3,000 with seed 315848369, generated by the game, runs on A Shockbyte Rust Server. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does A Shockbyte Rust Server use, and what rules does it enforce?
No gather rate appears in the name A Shockbyte Rust Server. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 21 days 2 hours.
What should you expect from wipe day on A Shockbyte Rust Server?
Its recent wipes drew an average peak of 2 players. 29 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 3 when the crowd did not hold.
Player counts
Is A Shockbyte Rust Server busy or quiet?
A Shockbyte Rust Server is carrying 0 players at the moment, out of 3 slots. The average for the past week is 0 players.
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
The last seven days of player hours rank A Shockbyte Rust Server at #15,326, in the top 69% of ranked servers.
Getting in
What do you do to join A Shockbyte Rust Server?
Two ways in: press F1 and enter client.connect 92.222.138.227:28388, or join from this page with Launch Rust, which opens Steam and connects you.