Local forecast
A Shockbyte Rust Server
Online 92.222.138.228:28892 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #10,995
- top 49%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 11:43 UKSun 18 Oct, 10:43 UTC · 10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on A Shockbyte Rust Server?
Server fps averaged 238 in the last 48 hours; the lowest was 232. At its peak the world had 8,339 entities, counting buildings, deployables and the rest. The peak memory draw was 2,990 MB. Players feel lag when fps drops and the entity count climbs.
Is A Shockbyte Rust Server online at the moment, and how consistent is its uptime?
You will find A Shockbyte Rust Server online at the moment. Its reported uptime shows a restart about 3 days 9 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
What location is A Shockbyte Rust Server based in?
For A Shockbyte Rust Server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 92.222.138.228:28892.
What version of Rust is running on A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. To join you need the same protocol, and Steam handles the update.
Server tags
What do A Shockbyte Rust Server's tags tell you?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?
These Rust Wipe Stats lists include A Shockbyte Rust Server: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
Which map is in use on A Shockbyte Rust Server?
A procedural map of size 1,500 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does A Shockbyte Rust Server use, and what rules does it enforce?
No gather rate appears in the name A Shockbyte Rust Server. The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does A Shockbyte Rust Server wipe?
Too few wipes on A Shockbyte Rust Server are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 10 days 16 hours.
What happens on A Shockbyte Rust Server when wipe day arrives?
The average peak across its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Player counts
How many players does A Shockbyte Rust Server hold?
The live count for A Shockbyte Rust Server: 0 players, with 40 slots in total. Across the past week it peaked at 1 and averaged 0 players. The last 48 hours peak at 10:00 UTC, when the average was 1 players.
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Player hours over the past week put A Shockbyte Rust Server at #10,995, inside the top 49% of all ranked servers.
How to join
What steps let you join A Shockbyte Rust Server?
Two ways in: press F1 and enter client.connect 92.222.138.228:28892, or join from this page with Launch Rust, which opens Steam and connects you.